This is a site for the many games hosted in #supersmashrpg . Currently, SSQ Tridux is in hiatus, while VEGAS is under development. A third "Paper Mario" game was being run in the room, but has no site here and is also on hiatus. If you're here to join either of those games, click those links and browse the respective pages. Then be prepared to wait, as everyone is busy currently.
Of course, this site isn't dead; we have a large amount of archival content on it. Feel free to browse around.
To possibly join the RPG, talk with members and staff, or just chat about stuff in general, connect your IRC client to irc.sorcery.net. As usual, mIRC is the client of choice, though Xchat works too.
Feel free to look around the site too, there's lots of things to see here.
Updates
January 27th, 2012New Data: Chapter 230: Chaos Undone (SSQ 1 Logs)
January 2nd, 2012New Data: Chapter 115: SIMBER Silliness (SSQ 1 Logs)
December 31st, 2011New Data: Chapter 52: Of Time and Radiation (SSQ Squared Logs)
December 27th, 2011New Data: Chapter 114: Attack of the Aribar Army (SSQ 1 Logs)
December 21st, 2011New Data: Chapter 51: Spaced Out Technology (SSQ Squared Logs)
December 18th, 2011New Data: Chapter 113: Bitter Bickering Battles (SSQ 1 Logs)
December 11th, 2011New Data: Chapter 50: Statue Intrigues (SSQ Squared Logs)
December 3rd, 2011My Quarter is nearly over, I should be able to do more work on my new RPG shortly.
New Data: Chapter 112: Reploid Weirdness (SSQ 1 Logs)
November 23rd, 2011New Data: Chapter 49: Mavericks & Mercenaries (SSQ Squared Logs)
November 20th, 2011New Data: Chapter 111: Saga of Silliness (SSQ 1 Logs)
November 12th, 2011New Data: Chapter 48: Technological Perspectives (SSQ Squared Logs)
November 5th, 2011New Data: Chapter 110: Wolfman & Zero (SSQ 1 Logs) Well, I'm not dead. And neither is this site. In fact, if you're reading this, you're looking at my new handiwork.
Ages ago, I realized the old site backend was a broken piece of trash. So rather than try to bail it out, I completely redid most of the site's functions. Now we're using the proper way to handle mySQL, and no more faux-htm page enders. In the end it came down to either having a nice looking .htm thing on the end of each page or being updated more than once in twenty days. Well, you know what won out.
I'm going to increase the amount of archived stuff as I have time. I'm still terribly busy, but I'm hoping this can hold you guys over while I work on the new VEGAS setup and such. Anyway, enjoy.
August 2nd, 2011New Data: Chapter 47: Pipes of Doom (SSQ Squared Logs)
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