This is the website of Super Smash Quest (And its MANY campaigns), which were all Science-fiction-esque IRC pen-and-paper RPGs hosted in #supersmashrpg.
Contained on these pages are the data of the current game and its predecessors.
September 13th, 2017
New Data: Chapter 160: Grinding Grunty's Gears (SSQ 1 Logs)
September 10th, 2017
Updated attacks in the system, made them suck less.
June 24th, 2017
New Data: Chapter 159: Splinters of Unreality (SSQ 1 Logs)
June 22nd, 2017
New Data: Chapter 158: Terrifying Machines From the Abyss (SSQ 1 Logs)
May 21st, 2017
New Data: Chapter 157: Boring, Unfair Melee Matches (SSQ 1 Logs)
May 19th, 2017
New Data: Chapter 156: Self-Delusions of Grandeur (SSQ 1 Logs)
May 13th, 2017
New Data: Chapter 155: Hands of Madness (SSQ 1 Logs)
April 18th, 2017
Oh, I may as well note, REVOLUTION has begun. It's been ongoing since the beginning of April now. I know these messages aren't really used to communicate much anymore since most people show up and then we start without this site being the 100% nexus of it, but for historical purposes, I may as well comment that here.
Also the 15th anniversary is coming up next month. Geez. Can't believe it was that long ago this place started. Well, I'll be ready for it, anyways. Can't expect all the old crew to show up but hey, if anyone from back when does want to show up, you know where to go.
April 9th, 2017
New Data: Chapter 154: Quixotic Questing (SSQ 1 Logs)
April 8th, 2017
New Data: Chapter 153: Judicator Magellean (SSQ 1 Logs)
March 21st, 2017
New Data: Chapter 152: Paranoid, Fiery Saviors (SSQ 1 Logs)
March 14th, 2017
New Data: Chapter 151: Traps n' Thieves (SSQ 1 Logs)
March 5th, 2017
I updated the system again. It's nearly in a state where it can be said to be useful. I'm going to begin playtesting it soon.
February 25th, 2017
New Data: Chapter 27: Tower Bar & Grill (SSQ Infinity Logs)
January 29th, 2017
I got the System updated again. It takes a lot out of me to update the system since that's not usually my forte, but it's a new thing I've been doing in an attempt to make this upcoming game more fun to play, at least with regards to the hack-n-slash and such. More work is pending too, since well, it's just slowly reaching a state where people can look at it and try it, it's not there yet for being used in full on sessions. But progress is progress.