This is the website of Revolution, a Science-fiction-esque IRC pen-and-paper RPG hosted in #supersmashrpg.
Contained on these pages are the data of Revolution and its predecessors, as can be seen to the right (underneath "TRAVEL TO ANOTHER ERA").
To join the RPG, talk with members and staff, or just chat about stuff in general, connect your IRC client to irc.sorcery.net.
March 2nd, 2007
A new chapter in the Story (Chapter 121), bear with the fact that the styling seems broken there for now (it'll be fixed soon). Also the stylize button is now in the upper left corner... it doesn't work for all browsers, though. I may add some enemies to the holo-room, too. Also note the styling does not rely on page names anymore. Yay. Anyway, all is good.
March 1st, 2007
Most of the updating these days seems to be done transparently... but for now we do have some things of note. Besides the character page and the idknow, which tend to be updated, there is now a style picker. It's primitive, but given enough time we'll integrate it into the pages themselves. For it to work fully, though, it does need cookies enabled. Also I've updated the number of chapters that have occurred in the story. Also, you may have noticed a shift in the site's code--most of these pages are at least partially rendered by PHP, as SSQ moves into the future. Also, I have combined the Manifesto and FAQ, leaving only the FAQ remaining.
January 29th, 2007
Did some slight CSS work; made this (and SSQ101) more friendly to browsers. Completed Chapter 81, finishing Season 3 entirely. Season 10 is under way already. Added Railgun Man and Plasma Trooper (both Quest Hunter units) to the Holo Room.
January 27th, 2007
It may not look like anything was updated, but a LOT occurred behind the scenes. Season 9 is over, and we have a new Character management system. Of course, you have to join to actually be allowed to make an account there. Also some assorted updates to the Story section.
January 15th, 2007
As you can tell, we're a little slow on updates, now that the system doesn't need to be redone every five seconds. Using the power of PHP, Glyph Phoenix has created a little encyclopedia for us. Also, updated the Story Section links again. Also also, Cyber Solidus and X-Kales are in the Holo Room.
January 6th, 2007
Major updates, folks. SSQ 101V4 goes to Chi version as I fix a number of small issues with it, and the holo room is now available, thanks to Glyph Phoenix.
January 1st, 2007
Sorry for the lack of update notifiers, I actually did a ton of updating to the story section, and will do some more. SSQ 101 V4 will probably have some typographical errors fixed and gain another 100 levels of EXP stuff in the future; but currently I am polishing off Season 3 in the Story section. By the way, check out all the new story chapters. Also I moved all the old updates to the old updates section--Happy New Years!
December 17th, 2006
Well, I'm updating the story section. Two new chapters, updated statistics, the works. Check it out for some nostalgia.
December 9th, 2006
Long time no update, eh? Well, SSQ101 V4 Phi has been working our so well, it hasn't required updates. And College Finals. How I loathe them. Anyway, I added some FAQs for people who need answers when I'm not around, and a compressed history of SSQ in the Story. By the way, I hope to continue making logs soon.
November 23rd, 2006
Some edits to the Story, and also to the navbar (which was otherwise hideously outdated.) I'm thinking up some new content for this site. --> Quester Manifesto updated, logo updated.
November 11th, 2006
Nonstop work on SSQ 101, but I also fixed a type on John's bio, about the 'Dark eye.'
November 10th, 2006
Working on updates to SSQ 101V4.
November 8th, 2006
With Season 8 completed (yesterday) I shall begin the website overhaul today.
October 29th, 2006
Added chapters to the story; John's bio is now up. That took FOREVER AND A HALF AND A YEAR. @_@
October 22nd, 2006
Well, updated SSQ101V4 to 'Tau', the bugfixer release. Also, a new mission map and more Story page updating; expect another log soon.