Infinitus

This is the website of Super Smash Quest (And its MANY campaigns), which were all Science-fiction-esque IRC pen-and-paper RPGs hosted in #supersmashrpg.

Contained on these pages are the data of the current game and its predecessors.

Updates

April 7th, 2008

Still working on a new site, but my purpose is changed;

The story has continued on to an extent that nothing can be new anymore, at least within its tight confines.

To alleviate this I have begun work on an entirely new SSQ. Of course, this means changes.

Which is why this site's been a tad inactive, besides my raging math homework.

We will be a bit inactive for a bit as a new system is made and I design a new site setup, archiving this one in the process. It was fun, but ultimately the lack of planning, structure, or automation makes maintaining the current site more time-eating than I have time for.

Hence, give or take a month or two, I'll have a new one which I can maintain easier, will have more information, and most importantly, will be more interactive with you, the user.

Just gimme a bit and then you can see what I can really do...

February 8th, 2008

Yeah, I was kinda inactive there, but I needed a breather, seeing as I've been doing SSQ nonstop. That and I got two colds one after another. Anywaaaay...

I am building a more powerful SSQ site as I speak. Firstly I am building an automated machine which will allow me to basically write in logs really fast. Thanks to it I'll also probably have to redo what I have, but! Here is how it will go.

Some people may want the original IRC code junk, so the .log files will be available, first and foremost.

Then I'll use an IRC script to parse that, and probably do some more quick edits, and call that one the 'Director's Cut' version, as I personally prefer an HTML version with a certain set of edits...

Finally, for you picky people or people with short attention spans, the Wolfman version, AKA quick little summary, will then also be put up.

Especially since we might not have as much activity as we once had, archiving the old times has once again gained priority. I shall be sure not to fail it.

November 24th, 2007

Exactly a month has passed, but you shall not be empty handed; SSQ101V5 has been updated, and I put in the latest chapter names to the Story. Coming up eventually: Vast char2.php improvements, so many I may call it char3.php instead. Luckily for you, it'll be on the interface end; your data is safe.

October 24th, 2007

May have taken me about a month to update, but what an update it is. Complete SSQ101V5 overhaul, and a char2.php overhaul to boot. Check 'em out!

September 16th, 2007

Still making up for the hiatus, I have created SSQ101 V5, henceforth obsoleting V4 to the archives. We now have a fairly complete database of stuff, but it's still being improved as I speak. Look out for new, amazing updates.

September 12th, 2007

Over a month has passed, but it's well worth it, as in such time, I have coded the new Characters Page. Still buggy and such, but I invite all the current Questers to make their sheets in it. Forthcoming is the ability to add multiple things from the scrollboxes at once, and some increased intelligence with how it displays stats. The old Characters page remains up for posterity, but as of now it is discontinued.

August 14th, 2007

Updating madness has officially begun. Today's subject: The new system. I'll be uploading pages for that and such as the day progresses.

July 28th, 2007

This is Metal speaking. Naturally, the site's a little behind, but I'll begin catching it up as time goes on. Season 11 has finished for SSQ, and it means an end to the same storyline we've been continuing forever. The new shall pick up where the previous left off, though, so don't worry about your hard work being forgotten. In other news, Glyph no longer edits anything, due to some issues involving trust. Whilst his additions were nice, I'll have to wind up doing the work now. Perhaps with Wolfman's work.

Watch this space, we're changing things rapidly. idknow.php is no more; not enough time, plus I can format the pages manually. Char.php shall have the old charsheets up for viewing, then moved to archives. The Faq will be updated, story will be updated, a new "Information" section shall be made, SSQ101 shall be replaced with SSQ BRAWL System, and such... also, there may be some layout changes in the future; we may also become a sub-site of my growing website collection. So... stay tuned.

July 9th, 2007 (Glyph)

Glyph again. Metal readded style options to every page nicely again, and I added a redirect page to fit everything together. The style picker is obsolete again. And this is Metal: I've redone navbar links and put up Chapter 122 which chronicles the Questers visiting Whaller. Also, I took down Holoroom as it's old and will probably have to be rethought later. Encyclopedia updates on hold as I think how to add it with the story and other things. Oh, yes, and there will be some major page stuff in the future!

July 5th, 2007 (Glyph)

Glyph here. Edited some pages to be more author-friendly. No more strange PHP errors on regular pages. This means the style picker is back, though.

May 26th, 2007

Silently working behind the scenes; char.php updated, more story chapter listings. Summer will soon add to my updating capabilities.

May 4th, 2007

Actually returned on the 23rd, but there isn't much to update, barring logs and other archival things. I did update some character sheets and the story page itself and the OOC timeline, though. Also, we're just a few days away from our fifth year here. Woo!

April 12th, 2007

I will be gone until the 24th. John is in charge of the IRC room's final decisions until I get back. Please do not start any issues while I am gone--I will not be happy if so. I will finish the attacks when I get back, and then... Season 11!

April 8th, 2007

Fixed up the site with the schemes and such, and I updated SSQ101V4 and the Story. Lots of updates, indeed--we're also working on an update to char.php. Also, added Simple Green scheme. No, it's not related to the cleaner.

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