This is the website of Super Smash Quest (And its MANY campaigns), which were all Science-fiction-esque IRC pen-and-paper RPGs hosted in #supersmashrpg.

Contained on these pages are the data of the current game and its predecessors.


August 16th, 2006

Pardon our dust. We're currently doing some semi-major system adjustments. Oh, yes, and here's the Character Page for ya. Also, SSQ 101 V4 is now 'Rho' Build. Check out the attacks!

August 11th, 2006

Despite a few arguments, I've managed to update SSQ 101V4 to the 'Pi' and start Season 8. Mission today!

August 8th, 2006

Check out SSQ 101 V4 for yet more changes, mostly to due with armor. We start tomorrow at 3:00 PST, 6:00 EST, and eight billion o' clock ZST.

August 4th, 2006

Manifesto changed up, OOC rules added. SSQ 101 V4 now in 'Omikron' build, which is still under construction.

July 31st, 2006

On the last minute of today... I update story and proclaim end of Season 7. New season in about a week and a half!

July 27th, 2006

For a minor change of pace, I updated the story and added a new chapter, Gargoyle Stew. It's a little rough, but decent.

July 20th, 2006

Even more tweaks to SSQ 101 V4, plus a minor tweak (added the name of the last chapter so far) to the Story.

July 19th, 2006

Few more tweaks to SSQ 101 V4 and the CAL.

July 14th, 2006

Sorry for the lack of updates-- partial work on SSQ 101 V4, and mild story updating.

June 28th, 2006

Updated the Story page and CAL to be up-to-date. Another Story Log, the Holo-room, and such will be forthcoming. Also, navigation bar updated.

June 27th, 2006

SSQ 101 V4 now 'Nu' version. Planning on adding vehicles REALLY soon. It's 12:40 AM, and I still need to add to the Story page.

June 25th, 2006

Random updates to story, SSQ101 V4 (Which will be upgraded again shortly) and we have a Topsites button. Whee.

June 11th, 2006

Some more updates to SSQ 101V4, which is now Mu build. I redid DR piercing, renamed Spell to 'Homing', moved two debilitating attacks to the proper section, removed the redundant and confusing Damage and DR ranges in Weapons and Armor, added the ability to make Random Projectile attacks, and stuff. I also added in the new chapter names to the Story.

June 3rd, 2006

I did some small changes to SSQ 101V4; mainly I reworded machinegun, redid armor prices, added shortcut navigation things to it, and clarified some stuff near the bottom of the first cluster of text in the weapon section. Also, new mission selection map in the story, new chapter names added, stats updated there.

May 26th, 2006

CAL is up, Chapter 100 is up, and I'm looking at finishing more loose ends. Stay tuned.

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