This is the website of Super Smash Quest (And its MANY campaigns), which were all Science-fiction-esque IRC pen-and-paper RPGs hosted in #supersmashrpg.

Contained on these pages are the data of the current game and its predecessors.


February 18th, 2006

Still working on things. I've got a new, better idea for site navigation, but as you might see, it has some bugs. I also fixed up some technicalities in Systopia. I'll get to the rest when I'm less tired.

February 4th, 2006

I'm working on a PHP-based layout. I also updated The Void and Sardis Mongul's entries in the story. They will eventually moved to the Characters section.

January 27th, 2006

Updated some more; new drawbacks and abilities, removal of redundant ones which were replaced by status effects.

January 20th, 2006

Put up Status effects. Check em out!

January 16th, 2006

Well, more updates to sidebar and Systopia (courtesy of Nick), and I demolished that hall of shame/Quester Museum for those who fret about it. And I'm using my native Ubuntu FTP to update now.

January 2nd, 2006

Happy New Year. As you can see, I'm still working on the site. The updates from last year have been put into the old updates, and I'm planning some more special stuff. While I didn't log some updates, you'll be happy to know the EXP chart has been fixed and the elements are beginning to be put up. The sidebar is also under work. And a new section, err, revival of an old one, "Characters", is in the making.

December 24th, 2005

As usual, constant updating. I'm getting the site ready for next year. If you're a site or other RPG I consider a friend, ally, or just something to link to, please send an appropriate button-sized picture for me to link with.

December 20th, 2005

Well, I must have been drunk that time I said the attacks were so close to being done. Two days later, I managed having to almost redo everything. NOW they are finished. Enjoy them... please... I've been working forever on it! *passes out*

December 18th, 2005

FULL SPEED AHEAD! I have ported over plenty of old stuff. We're going to start this Wednesday, come heck or high water or all of the SPs from SSS with laser guns.

December 15th, 2005

Happy birthday to me. Well, it isn't much, but the Attack system (Which proves to be slow-going) is now in 'Epsilon' revision. That is, we only have to do a little bit more before it is finished. And have some happy holidays too.

December 10th, 2005

Work continues to be in progress on the attack system, which still isn't finished.

December 9th, 2005

I have begun to put up the framework of the attack system. xpect it to be completed by the end of today.

December 7th, 2005

The main phase of system construction itself has finished (mostly); I am reorganizing things so that it can be put up. Of major notice, every page on the site will be revamped by the time I am done.

December 4th, 2005

Incoming! New system. We're changing things around here, so don't mind my dust. Also, SSQ 101 V3 is now outdated. And I'm doing all of this with Linux, too... Wolfman would be proud.

November 26th, 2005

The replacement weapon system is 100% finished, and I'm preparing to do some other small updates throughout the site.

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