This is the website of Revolution, a Science-fiction-esque IRC pen-and-paper RPG hosted in #supersmashrpg.
Contained on these pages are the data of Revolution and its predecessors, as can be seen to the right (underneath "TRAVEL TO ANOTHER ERA").
To join the RPG, talk with members and staff, or just chat about stuff in general, connect your IRC client to irc.sorcery.net.
November 13th, 2002 (Wolfman)
I have one bio that was sent to me and uploaded. The rest of you still have time. For the record, yesterday marked the first actual mission, but was put on "to be continued" status due to time. However, I can say that the system has proven to be much more fair and balanced than the past systems of old. I will soon put up either a new constitution or a separate page that goes into the initiation page...depends on which one is better.
November 12th, 2002 (Wolfman)
Things are looking up now; about 12 bio pages were updated (but the bios themselves are coming soon hopefully). Remember that you have 2 weeks to send one in; email them to me here. I'd suggest you look at all of the charts and know what is expected when it comes to moves and stuff; it will be tougher for all of us--me to keep track, and you to follow.
November 11th, 2002 (Wolfman)
Nothing like having been beaten up and transformed into your old self; that's what I'm starting to say. Initiations will soon take place again, but the rules post-initiation will be stricter. You can be whoever you want--within reason, of course--but you MUST stick with that person and you MUST RP while in session! Also, a bio of you will be demanded within two weeks of you signing up.
As for what is coming, there will now be level ups, stats, and "magic". Well, it's not pure magic, but special moves can no longer be used as freely as they did in the past.
October 19th, 2002 (Wolfman)
I'm still alive...this time, THREE chapters are up. The Character bios will be last, but for a reason.
October 4th, 2002 (Wolfman)
The Store has been updated...this time, some items have specific rolls!
September 30th, 2002 (Wolfman)
Apparently, I'm STILL behind...but at least I put up two new amendments to the Constitution. A new link was put up for easier access. Now if I can get the REST done...
September 23rd, 2002 (Wolfman)
I know, I know; I didn't update in a week. For the record, I am taking another week off the website, ALONG WITH sessions. This is for two reasons: one, to take care of any needed work in smaller chunks, and two, to give Klumsy Koopa, a fellow Quester, a chance to use his Final Fantasy RPG without "competition". A schedule will OBVIOUSLY have to come soon.
September 15th, 2002 (Wolfman)
Bios and story page are updated. A new store table will be coming soon that also explains extra rolls. Pictures will be put on bios soon. I am now taking submissions for super move ideas; those that have been approved, hold up until I release the table. Those who have ? marks by their THAC0 and AC, please enter the room and reroll for new ones.
September 12th, 2002 (Wolfman)
I've reached a temporary break from senior project, so I can do this update. The constitution is now official, so the amendment process can now begin. There might be a few words changed here or there in the articles to clear something up, but it's basically complete. Also, the new battle system should be complete by now. Finally, some "Questers" have left due to various reasons; some of them have not yet been moved to the "Finished" section, but they will. To see the constitution, head here.
September 10th, 2002 (Wolfman)
The first "season" has come to an end! I thank you Questers for a good job, but don't think the war has ended. This is just to let you know that things are coming. The planned constitution is now uploaded here for the moment so I don't take up inbox space. Everyone who has received a custom initiation will have to enter the IRC room and reroll for certain stats to be fair. Much more should be coming, so stay tuned.
September 7th, 2002 (Wolfman)
Bios are updated in reguards to "lump sum" payments; not everyone got the same amount this time, but the max this time was 350. The planned constitution is completed for its first draft; email me to get a copy. School still hates me...so who knows what will happen?
September 5th, 2002 (Wolfman)
A new battle system is in place (actually an update to the old one). A constitution is coming to spill the rules; contributions are welcome. The possibility of "specialty moves" is being tossed in the air; the hard part right now is one particular Quester who loves using a certain loophole. The Custom Initiation rolls will be slightly different from now on; I will explain when each time comes, for the signup page is closed right now. School is still tough, but I'm working on my time management.
September 1st, 2002 (Wolfman)
I'm caught up......All of the awards, upgrades, stories, and various other misc. stuff is off the backlog. At least, I think so...Right now, Bowler, Sally, and Klumsy/Alys are asking for pictures of you Questers for a banner of sorts, while I'm asking the rest of you to possibly find a mirror website should either A) VGF goes down again, and B) I can't update everything anymore. Look at the Character page and tell me whether I can do all of that, AND a senior project to boot! Speaking of which, I managed to geta little break with it yesterday...but it's basically ended now. This "weeks's" payment will be done during the holiday of Rosh Hashana (jewish holiday meaning head of the new year), which I will be celebrating. Please do not ask for missions or anything during that time.
August 30th, 2002 (Wolfman)
OK, maybe not EVERYTHING is ready to be updated all at once. However, enough stuff is ready. The Story, various character bios, and Upgrades page are updated...but NOT the upgrade chart!
August 29th, 2002 (Wolfman)
I get to breath a little sigh of relief at least...I am nearly caught up on recent events. A new fighter's moves, Mack's, will soon be available for the taking, along with a mystery person's moves. Some of the moves in the upgrade system might have to be "downgraded" for being too powerful (defense moves come to mind). There also might be extra "move powerups" that allow for extra functions on old moves--thank Trek for that idea. However, don't expect it to be up now. Everything will be updated all at once.