Infinitus

This is the website of Super Smash Quest (And its MANY campaigns), which were all Science-fiction-esque IRC pen-and-paper RPGs hosted in #supersmashrpg.

Contained on these pages are the data of the current game and its predecessors.

Updates

May 5th, 2006

A bit slow on the updates, if I say so myself; but I've got the Epsilon Build up.

May 2nd, 2006

Season 6 ended about 3 days ago; new work being done; Systopia is officially dead, while I prepare to (despite a busy schedule) get SSQ 101V4 off the ground. Oh, yeah, and check out the map in the Story section.

April 28th, 2006

Now at Delta; expect new chapter titles to come up sometime soon.

April 24th, 2006

I finished work on Gamma, and am almost done with Delta too; the story page was overhauled and got some logs, and Season 6 is nearly finished. Expect more updates tomorrow.

April 5th, 2006

Up for today: a little overhaul of this page right here. With a 60% possibility of me actually completing SSQ 101 V4 Gamma.

March 22nd, 2006

Still alive here, folks. Mild update to the story page; expect another log as soon as I figure out what stuff it should have in it. Also, SSQ 101 is sort of in-between Beta and Gamma right now.

March 12th, 2006

SSQ101 Version 4 is now beta, with a full complement of weapon information. Expect abilities to be next.

March 3rd, 2006

Yet another log completed. A new feature added to the Story page.

February 28th, 2006

Two logs completed; more on the way.

February 27th, 2006

Through miracle, luck, or just my own overcautious nature, I have managed to get all my data back without paying a single dollar. Stay tuned for logs for every mission ever made... approx~1 log made every two days.

February 24th, 2006

I have begun updating the story, and will make logs soon. Later Update: A new log has been finished.

February 18th, 2006

Still working on things. I've got a new, better idea for site navigation, but as you might see, it has some bugs. I also fixed up some technicalities in Systopia. I'll get to the rest when I'm less tired.

February 4th, 2006

I'm working on a PHP-based layout. I also updated The Void and Sardis Mongul's entries in the story. They will eventually moved to the Characters section.

January 27th, 2006

Updated some more; new drawbacks and abilities, removal of redundant ones which were replaced by status effects.

January 20th, 2006

Put up Status effects. Check em out!

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