This is the website of Super Smash Quest (And its MANY campaigns), which were all Science-fiction-esque IRC pen-and-paper RPGs hosted in #supersmashrpg.
Contained on these pages are the data of the current game and its predecessors.
Updates
February 27th, 2006
Through miracle, luck, or just my own overcautious nature, I have managed to get all my data back without paying a single dollar. Stay tuned for logs for every mission ever made... approx~1 log made every two days.
February 24th, 2006
I have begun updating the story, and will make logs soon. Later Update: A new log has been finished.
February 18th, 2006
Still working on things. I've got a new, better idea for site navigation, but as you might see, it has some bugs. I also fixed up some technicalities in Systopia. I'll get to the rest when I'm less tired.
February 4th, 2006
I'm working on a PHP-based layout. I also updated The Void and Sardis Mongul's entries in the story. They will eventually moved to the Characters section.
January 27th, 2006
Updated some more; new drawbacks and abilities, removal of redundant ones which were replaced by status effects.
January 20th, 2006
Put up Status effects. Check em out!
January 16th, 2006
Well, more updates to sidebar and Systopia (courtesy of Nick), and I demolished that hall of shame/Quester Museum for those who fret about it. And I'm using my native Ubuntu FTP to update now.
January 2nd, 2006
Happy New Year. As you can see, I'm still working on the site. The updates from last year have been put into the old updates, and I'm planning some more special stuff. While I didn't log some updates, you'll be happy to know the EXP chart has been fixed and the elements are beginning to be put up. The sidebar is also under work. And a new section, err, revival of an old one, "Characters", is in the making.
December 24th, 2005
As usual, constant updating. I'm getting the site ready for next year. If you're a site or other RPG I consider a friend, ally, or just something to link to, please send an appropriate button-sized picture for me to link with.
December 20th, 2005
Well, I must have been drunk that time I said the attacks were so close to being done. Two days later, I managed having to almost redo everything. NOW they are finished. Enjoy them... please... I've been working forever on it! *passes out*
December 18th, 2005
FULL SPEED AHEAD! I have ported over plenty of old stuff. We're going to start this Wednesday, come heck or high water or all of the SPs from SSS with laser guns.
December 15th, 2005
Happy birthday to me. Well, it isn't much, but the Attack system (Which proves to be slow-going) is now in 'Epsilon' revision. That is, we only have to do a little bit more before it is finished. And have some happy holidays too.
December 10th, 2005
Work continues to be in progress on the attack system, which still isn't finished.
December 9th, 2005
I have begun to put up the framework of the attack system. xpect it to be completed by the end of today.
December 7th, 2005
The main phase of system construction itself has finished (mostly); I am reorganizing things so that it can be put up. Of major notice, every page on the site will be revamped by the time I am done.