This is the website of Super Smash Quest (And its MANY campaigns), which were all Science-fiction-esque IRC pen-and-paper RPGs hosted in #supersmashrpg.
Contained on these pages are the data of the current game and its predecessors.
Updates
May 16th, 2004
Doing some more small updates, school tends to take up my time.
May 13th, 2004
Misc. Updates around, I'm working my way up to putting up those char sheets.
May 10th, 2004
Character sheets and weapon shop pages coming soon. In the meantime, I put up another story chapter. Behold, the spiffy news ticker!
May 9th, 2004
Still updating, just not many messages on what... story has been fixed up.
May 1st, 2004
Eh, well, major reconstruction time. Happy May Day. And I hope some people saw my ads...
April 26th, 2004
Gonna do a big update soon, and we're nearing the end of our little Mario theme.
April 24th, 2004
Put up that spiffy picture, with the link to the SMBHQ chat page. And I'm updating char sheets, mission board, shop, and of course story.
April 21st, 2004
Welcome to the Special Attack system rollercoaster. Yes, it's changing again. No, you don't have to worry, Aribar.
April 18th, 2004
Say hello to the new Special Attack System. You will be required to convert your moves to this eventually. You may choose to do it by yourself, or have me do it... just remember I can only guess some factors of a move.
April 17th, 2004
Another story chapter up, and several characters up, and mission board update.
April 16th, 2004
New story chapter finished, the game is now going.
April 15th, 2004
We're going to do a slight system change before the game starts, however I do not expect it to take too long. I also made the weapon rolls on the constitution make more sense.
April 14th, 2004
Added characters, updated Constitution, created Mercenaries page.
April 13th, 2004
Added new information to the Constitution, finished Mission Board.
April 12th, 2004
Behold, the new SSQ. Many new things are in the works... stay tuned.