This is the website of Super Smash Quest (And its MANY campaigns), which were all Science-fiction-esque IRC pen-and-paper RPGs hosted in #supersmashrpg.

Contained on these pages are the data of the current game and its predecessors.


September 10th, 2002 (Wolfman)

The first "season" has come to an end! I thank you Questers for a good job, but don't think the war has ended. This is just to let you know that things are coming. The planned constitution is now uploaded here for the moment so I don't take up inbox space. Everyone who has received a custom initiation will have to enter the IRC room and reroll for certain stats to be fair. Much more should be coming, so stay tuned.

September 7th, 2002 (Wolfman)

Bios are updated in reguards to "lump sum" payments; not everyone got the same amount this time, but the max this time was 350. The planned constitution is completed for its first draft; email me to get a copy. School still hates who knows what will happen?

September 5th, 2002 (Wolfman)

A new battle system is in place (actually an update to the old one). A constitution is coming to spill the rules; contributions are welcome. The possibility of "specialty moves" is being tossed in the air; the hard part right now is one particular Quester who loves using a certain loophole. The Custom Initiation rolls will be slightly different from now on; I will explain when each time comes, for the signup page is closed right now. School is still tough, but I'm working on my time management.

September 1st, 2002 (Wolfman)

I'm caught up......All of the awards, upgrades, stories, and various other misc. stuff is off the backlog. At least, I think so...Right now, Bowler, Sally, and Klumsy/Alys are asking for pictures of you Questers for a banner of sorts, while I'm asking the rest of you to possibly find a mirror website should either A) VGF goes down again, and B) I can't update everything anymore. Look at the Character page and tell me whether I can do all of that, AND a senior project to boot! Speaking of which, I managed to geta little break with it yesterday...but it's basically ended now. This "weeks's" payment will be done during the holiday of Rosh Hashana (jewish holiday meaning head of the new year), which I will be celebrating. Please do not ask for missions or anything during that time.

August 30th, 2002 (Wolfman)

OK, maybe not EVERYTHING is ready to be updated all at once. However, enough stuff is ready. The Story, various character bios, and Upgrades page are updated...but NOT the upgrade chart!

August 29th, 2002 (Wolfman)

I get to breath a little sigh of relief at least...I am nearly caught up on recent events. A new fighter's moves, Mack's, will soon be available for the taking, along with a mystery person's moves. Some of the moves in the upgrade system might have to be "downgraded" for being too powerful (defense moves come to mind). There also might be extra "move powerups" that allow for extra functions on old moves--thank Trek for that idea. However, don't expect it to be up now. Everything will be updated all at once.

August 28th, 2002 (Wolfman)

I was right...the speed updates have ended. Blame my school system for having a "senior project". However, I will sum up what has happened as of late on the RPG; Alys replaces Zio as Klumsy's partner, Mack the repairman (original creation, with some thanks to Lynk) is going to be the 30th fighter, and a possible "visit" to my old workplace, the Super Smash Stadium, is being discussed right now. I also currently feel comfortable with the idea of fan submissions of arenas, items, and other things you can come up with. Email is in case you forget. As for Mack's stats, they will go up within a few days.

August 22nd, 2002 (Wolfman)

Unless I can squeeze more time than I should, this will probably be the last of my "speed updates". For those that weren't aware, Bahamut from the Maverick Hunters (the group there joint session was with) has left for the world of college. This update is merely here to signify this important event in the world of RPing. A few bio pages were updated, and the story section will soon be updated with a "summary-like" chapter that covered events from the past week. A big mission is to come soon, hopefully.

August 21st, 2002 (Wolfman)

Thanks to Excel, a table has been made in HTML format that took care of some of the work. You can see it here.

August 20th, 2002 (Wolfman)

The latest edition has been added to the game; MOVE UPGRADES! Yes, now your specials can be more powerful than ever. The Battle System page has more information. Also, everyone that had a Smash Dex is eligible for a new item, for every Quester owns one now. The latest chapter involving the Maverick Hunters was put up. All character bios are updated. To access the upgrade sheet, click on this link (or this one if you don't have Excel). If you still can't see it, then tell me what you can run and I will get on with it.

August 18th, 2002 (Wolfman)

Everything up to the end of the Forest Maze mission is uploaded. The joint session, which ended up taking place yesterday, was a reasonable success, though I felt it was a little unbalanced. Questers on the active list will be receiving either 300, 400, or 500 coins "lump sum" payment due to conflicts with my record keeping; the specific amount is yet to be determined. A possible move upgrade system might be coming; take a look at what it looks like here. Senior Project is killer...updates won't be as fast, or as effecient, as they were this weekend.

August 17th, 2002 (Wolfman)

Site is back up...almost done with updates.

August 15th, 2002 (Wolfman)

School has started; 'nuff said. Payments are suspended. Everything up to the Mount Moon mission is fully updated; a part of that chapter is up for me to remember to finish. More Questers join, and more will keep on joining. The Mavhunt--SuperSmashRPG Joint Session is still on the agenda; I predict Friday or Saturday. There is a possibility of the moves receiving an the form of an upgrade system. Think upgraded spells and you get the idea, only with the possibility that some of the current moves available might end up at a "higher" level than the starting one. One more thing; some of you have been trying to get in ASKING for certain moves in advance. That is not allowed.

August 8th, 2002 (Wolfman)

I've recovered from a stat crash thanks to mIRC's logging functions, but payment this week might be different. Some Questers got moved to the Forgotten due to inactivity; others joined in to replace them. Right now there are fourty active Questers in my count. Money section is "complete" enough, while the store has a new item. Poo has also joined because he considered most of the Questers "weak." The latest mystery section, the Battle System, is partially uploaded. That's it for this update.

August 6th, 2002 (Wolfman)

I'm starting school next week, so I still have a good deal of work offline...sessions aren't guarenteed, but I might be in #mavhunt (same server) due to talks about a possible joint session later down the road. Also, a java applet might soon be available so that downloading mIRC isn't required.

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