REVOLUTION - Story - Season 2 Commentary

After many delays, many attempts to log it, and a lot of nonsense, this season is finally completed and up for real. While not as exciting as once thought (including crazed ideas that somehow, Season 2 was the 'best' one), it's still a decent season... I hope. In any case, it exists as the most 'Pure SSQ' season you can get, as it contains Wolfman, me, and Nick's GMing; this is never seen all at once again. Anything before this is mostly Nick and Wolf, and anything after it is me and Nick. And further beyond that, just me.

So I hope you enjoy it, or at least find it interesting; since if you don't like this, well... ...you certainly like reading about things you dislike!

Plot summary

Following the aftermath of the previous Season, the Stadium (and the Questers) (and the staff) are all thoroughly destroyed. Wolfman was also gone, his incompetence having caused him to de-transform and become VG again. VG... the Toad. The talking mushroom man helped dig out the basement, while Mewtwo helped set up a 'magical' move system. The Questers were then given new powers, for their old ones had been utterly destroyed.

Sky trained against a Dojo Master while some other Questers saved a Mushroom Kingdom supermarket from the 'Goomba Gang', then they found a radio, which led them towards Bowser. They beat up Bowser with their new 'magical' Melee Moves, and leveled up. Whatever that means.

VG pined for home, then trouble occurred in Wilmington, North Carolina. The Questers went there and stopped Dracula from tampering with history by attacking him with Convert-A-Cars. They then stole a Dodge Viper and drove into the portal back home.

During the reconstruction of the Stadium, Metal Man had found Klumsy's will on a disc, and used the disc to find out where Klumsy's tomb was. He also got a key... then, on the fateful day it was needed, he was asleep in his room, so Star Steel broke into the room and stole the key, and then the others went with him to Klumsy's tomb, where they found a hologram of Klumsy. They were given challenges by Klumsy, and a man named Xan Belmont helped them--at least until it was unveiled that Xan Belmon... was Zio, back from the dead! DUN DUN DUNNN.

Simon (with his hideous hair) and Alys and some Questers fought Zio, but found him too powerful; Klumsy's security system dealt with him instead. After a confusing exchange over a trick question, the Questers beat an evil hologram Rick Moranis in order to get Klumsy's inheritance.

Another abnormal day began, and in this day, inexperienced or dusty Questers wound up failing to help Tiff much in her quest to rescue her brother, Tuff, from the clutches of King Dedede. Instead, Questers repeatedly bumbled about, causing Mewtwo to give no rewards out for that mission.

Zio returned to his 'Master', Dracula, and informed him of the failue at the Holo Tomb. Dracula in turn told him that they had an ace in the hole--the Questers had foolishly kept the Sword of Darkness, and it would soon return to the hands of Zio and Dracula, for the Questers would refuse to use the evil, soul-corrupting blade. And just by happenstance, Max the pokemon trainer's Zubat had been spying on them, so the Zubat returned and told Max of it. Max then told Skyhigh, who then idiotically grabbed the Sword of Darkness. Cue people tossing the mind-controlling sword around like a hot potato until Alys ended the madness by locking it inside three safes.

Mewtwo and Zelda and Young Link concluded the Dark Sword had to be destroyed by hurling it into Death Mountain. Mewtwo decided to get his vengeance on those who had bungled the mission with Tiff by sending those Questers to their fiery deaths inside the mountain. To his surprise, Skyhigh and Metal volunteered for this mission as well. In any case, the questers killed spiders, then entered the volcano, where Skyhigh killed himself three times by senselessly leaping into magma after a useless dropped stone block. Shortly after that, the Questers got delivered some tunics courtesy of Star Steel, then shopped at a shop owned by gorons who spoke like the moles from Redwall.

Sky got himself ejected AGAIN for trying to kill Metal Man over being poked in the visor, then the Questers rolled the safes deep inside the mountain. There, they saw... Dagon, who was Zio's underling, and part of the newly formed Quester Hunters. Dagon taunted them, then dropped them into a pit with Abe and Munch; there they found Octoroks on Crack and other evil things in a mysterious subterranean sewer (...how'd that get beneath the mountain???).

Metal Man found the Sword of Light, Aribar caused a Mukodon's head to explode by telling it to locate itself, and the group then eventually found and fought Dagon. Dagon fought with draconic transformation powers, the Sword of Darkness (he stole it somehow), and finally, taunting the Questers so much, even Zio turned on and killed him. Magma was insufficient to destroy the Sword of Darkness, too, and Zio wound up getting a hold of it instead. Still, the Questers had... 'succeeded'... and were rewarded.

Then the Questers helped find Candy Kong; they fought Kremlings and K.Rool and eventually rescued her, after a bunch of Dark World shenanigans.

Next, Aribar had to fight Mewtwo, er, Marley (Max's pokemon) for misbehaving. He lost, horribly, but then a vampire appeared and beat up Marley for 'ruining his plan.' Objecting to this illegal beating, Mewtwo, Metal Man, and Kinnin appeared to fight this vampire named 'Meier Link.' The vampire proved tough, but he ran away, trying to instead have minions steal Star Steel and Aribar's unconsious bodies. That failed, too. The Questers later challenged Max to a PROPER fight... and lost to his Lugia, Ghagael. Failure all around!

Santa Claus visited the Stadium, but Tempest the Elf figured out he was actually Dr. Wily. Dr. Wily fled, while his 'present' was apparently to cause the Stadium security to go haywire... again. One group struggled through the trapped Stadium, while another went to the North Pole and fought... Jesse and James of Team Rocket. The Questers at HQ shut down the security system, only for Meier Link to attack; they fought him off, though. Eventually the evil was defeated, and the real Santa Claus gave the Questers various rewards.

The Questers had to "wait 30 more minutes" than usual, but then went off to a mission on POP-97, where they encountered Omega Pirates, parasites, and evil laser helmets. Needless to say, they blew up the evil Space Pirate Frigate there, and then with Samus' help, got back.

The next day, something fishy was up. The Questers were struggling with Klumsy's Holo tomb... and Klumsy claimed that they were fake. But as Wolfman (who had just managed to re-transform to that form due to a new transformer) said... it was the Questers who came earlier who were fakes! More chaos happened, as the fake Aribar caused the Questers to be imprisoned for stealing stones they didn't take. The fake Aribar also impersonated the Zora King, so they would be convicted. But with the help of a Zora named Tuna, the Questers broke free and eventually got their vengeance on the mastermind behind the plot--Meier Link. They dunked Meier Link into the water many times, and this melted him into bones. However, Meier Link finally turned Aribar into a vampire, causing Aribar to have to be locked into a healing chamber to repair his curse.

More mayhem happened in China, as Boggy B. had died and Ammonster, another worm, wanted back into his home away from Napalm. The Questers fought two more item-combiner monsters in succession (having fought another in Zora's domain) before then having to turn into Worms themselves and defeat a team of evil SSS SP-worms as well as 'The Buffalo of Lies', an evil god of the Worms. They then escaped to HQ when the Buffalo of Lies tried to take them down with an Indian Nuclear Test; their mission was successful.

A new mission was begun--the Quester Hunters had infiltrated Kakariko Village with vampires. The recently released, still-vampiric (but no longer evil) Aribar had to tackle the task all on his own, due to the threat of the other vampires making MORE Questers into vampires. Aribar took to this mission with panache, clawing apart Stalfos and other threats, before then rejecting an offer by 'Kraigan' the vampire for him to join them. He also repulsed a pathetic attempt to control his mind by 'Marcus' the vampire. Kakariko was saved... but Aribar's future remained in question.

Mewtwo and Alys made new weapons; Tempest then summoned a creature named Minsc and another named Pinach by reading from a book. Pinach set up a shop rivalling G&W's own, this one selling weapons. There was trouble in Mushroom Way, and the Questers responded, bringing their weapons with them. They beat up Hammer Bros and saved Peach, then went to Mushroom Town (...most likely related to Toad town) and crunched some Shysters and Mack. The Mushroom Chancellor congratulated them, and Grandma Toadstool inadvertantly made everyone fall asleep with her jigglypuff.

(Trivia note: That was the first, and last, session made using 'Paltalk'; Wolfman's high-pitched speech of the boingy Shysters haunts me to this day.)

Mewtwo and Luigi told the Questers they needed Flying Beetles for no reason; the Questers obliged, but they also had Locos as their leader. Mayhem ensued as they sloppily fought Tektites and Ghost Metroids on the way to Monstro Town; there they also fought Belome, the evil clone-making people-eating dog. They then hit Sky Land, where... they found a fake Skyhigh, who died of self-suffocation. Finally, they met Zio... who was pretty much unstoppable, and even immolated himself to show how he was invincible. Kraigan/Kraegan took Zio away, however, as Zio was too weak to continue fighting after that. The Questers got their Beetles... not that they would ever use them.

Alys was troubled, for Zio had revealed he was indestructible as long as she lived. This drove Alys into a furious rage, and she left to deal with it by herself. With shades of her past rampage in mind, Mewtwo called upon the others to save her yet again. Worse yet, she had gone to Termina... and in there was the Quester Hunter HQ. After a weird detour to Australia (where the Questers, once again, dunked Meier Link to death), they reached Termina. The Questers then broke into Quester Hunter HQ and found the evil Big Room; nothing much was there, however.

What they DID find, however, was Rupture Farms; the evil factory had been rebuilt on this spot. The Questers went through its worst spots, only to encounter a strange ghost, who mysteriously gave them various powered up weapons. Another one, the ghost of Auron, gave them the ability to use Trance later on. The Questers then fought some of their rivals in a maze, using Trance to even the odds. Wolfman fought off Zio using the Sword of Darkness as well.

Zio, weakened, continued to fight, while threatening to summon the 'ultimate evil'; obviously this was too much for the Questers to bear, and they beat him senseless. He was kicked into the portal, still invincible; but Alys made sure to deal with that. She leaped into the portal, and, at the cost of her own life, destroyed Zio, and channeled the energy of the portal AGAINST Quester Hunter HQ, permanently destroying the place and rendering the organization dead.

But... the threat was not over. Deeply hidden to the side of the base, was an outpost... filled with cameras. Within it was Kuja; the ghost who had helped them earlier.

Kuja revealed that he had been watching the Questers all this time. He needed a way to revive himself, after having messed up his attempt to take control of his home world. The Questers used Trance, which in turn revived him; and now that he was back, he was going to take over the world. The Questers objected...

The Questers died. Almost all of them were wiped out; Wolfman fled, and a desperate battle between the staff of the Stadium and Kuja only just barely sealed the evil supervillain away. In any case, the Stadium was damaged, and Wolfman/VG was deemed too injured to lead.

So a new generation arose, with Metal Man as leader; the unlikely new leader was chosen mostly because the other choice was killed by Rupture Farms. The new leader learned via holo simulations; and then, much later, the Questers reformed.

The new Generation began their tenure by, once again, fighting Bowser. Bowser had kidnapped the Mario Bros and Peach, and used a Scarecrow-wand to turn his victims into Scarecrows. However, the new generation made short work of him, and freed the Mario Bros and Peach. All was good... until a giant sword SLAMMED into the area, knocking everyone all over the place. The Questers then went to HQ, and heard a horrible revelation: Smithy, the Iron Conqueror, had returned, with his massive sword Exor. His plan: to once again enslave the Mushroom Kingdom with his horrible army of machines. In the confusion, a new Quester, Sora, the Keyblade master, also joined.

After a weird day involving Pat warping to the present via a weird cube and an idiot named Hydro saying lies about a fake school he went to, the Questers awoke the next day to a couch ringing. A couch... no. THE Couch. Somehow, the legendary Transylvanian Couch had found its way back... and had a phone in it. After a struggle to get the phone out, Aribar answered it; Smithy was on the other side. And for some crazy reason, he claimed Metal Man was his spy.

It was, however, incorrect. Skyhigh was Smithy's spy, and Metal Man incorrectly reasoned that Smithy had somehow programmed him to spy on the Questers eons ago. (Metal Man in general was out of his mind this session.) Skyhigh fought the new Questers, but after being beaten up by Pat and Razor, his true face was revealed--Brad Pitt's, with red hair??? Skyhigh was imprisoned, only for him to escape. In the end, Aribar was corrupted by a weird dark cube of Oak's, until Razor got it back from him, and Sora remained a bit confused as to all this mayhem going on.

The next day brought more bad news: Mario, Toad, Peach, and Yoshi had been kidnapped. The Questers complained about this repetitious event, and got a new member--Yurie, the skilled swordswoman. The group went out and fought practically half of Smithy's forces (Axem Rangers, Mack, mutated Shyguys) only to discover it was a trap--the four were not missing at all, but on vacation! Instead, Smithy was bent on destroying them with some weird super-machines; the questers warped, but got stuck and wound up in a weird factory, before they eventually got back to HQ.

Next, the Questers--and the stupid recruit Hydro--were sent to explore a valley. They found gophers in cannons, metal koopa troopas and shadow heartless. Hydro also found a chest--one with cartoony eyes, that sent him into the X-zone--where he was never heard from again. The Questers then found MORE Heartless with clanking helmets and weirdness... obviously, it was not just Smithy who had evil troops here. At the end of the platformy trek, the Questers got a horrible migraine from an Unknown being warning them against beating Smithy, and giving them visions of Digi screaming 'Yellow Submarine.'

After that, the Questers got their 'new' awards via the new awards system, and Donez appeared, causing his huge name to be spammed mercilessly. Donez and Pat joined the Questers for a new mission--a holomission, made by Metal Man. The mission took place in a bizarre, almost mall-like building situated in a desert. Inside, the Questers fought illogical guards and weird traps, as well as one another. (They got very annoyed during the early portion of the mission.) The Questers eventually found a Dr. Robotnik hologram, but something went terribly wrong.

While insulting him, they caused him to glitch out, then call himself 'Bob, Lord of Electric Death.' A massive multi-Quester attack was required to kill him, though the glitches would never fully be expunged...

The Questers shopped, then fooled around at HQ before then beginning an arena battle, with Aribar winning against Gibby on the Great Fox stage in Corneria. Then Mewtwo deployed the Questers to Hyrule to deal with Ganondorf's soldiers. Instead, they encountered Phantom (the former Quester!) who was, apparently, on Smithy's side, just like Skyhigh. Phantom repeatedly avoided death and fought hard, but in the end, a forged letter from Smithy by Locos sent him packing.

A large transport had landed nearby, and the Questers seemed to be doomed to be destroyed by an army of robots... until the robots invited them in to talk. There, was Dr. Robotnik speaking on a comm screen, who was 'protecting' the Hylians from Ganondorf with his little invasion. He went to say more, but was interrupted by one of Smithy's laser satellites blowing up his stuff. The group then went back to HQ... where Locos reported his progress to Smithy behind everyone's backs!

While fooling around, Yurie and Locos stumbled on a box named 'Compartment X' beneath the arena; it contained broken necklaces and images of Wolfman's family. Also, half of a tape, and three robots. All pretty much irrelevant to anyone except Metal Man, who didn't know exactly what it was for, either. Then the Questers went out to free the Gerudo Valley from Ganondorf's clutches; after fighting a nearly endless supply of skeletons, armor, and other evil things, they fought Four Ganondorfs... then Ganenod, some sort of weird multi-armed Ganon-style abomination. After all that, they released the Four Sword from Ganondorf's hands, and thus, the valley was saved.

Next, Aribar beat up Locos in a melee match, then Locos became annoyed by this and contacted Smithy about Ganondorf's ill deeds. Smithy dismissed Ganondorf as 'deluded', and then the Questers got together for another holomission, this one made by Aribar. The Questers fought Drow, floating towers with guns on them, and a super-powered Mage with a Wand of Wonder named Orlando Florida. Somehow, Metal Man came into possession of the Wand of Wonder, despite it being a virtual item!

Next... the Air Conditioner in HQ broke, and the Questers had to fix it. Inside of it, they found a bunch of weird beings called 'Gobbu' who had been put there by Robotnik. The things also were to gas the HQ with Slytock. The Questers went to break it up, but had to fight a possessed Meta Knight first. They also had to fight Locos' evil relative, Lumis Dongthar. With that annoyance down, the Questers pressed a magic button, and suddenly, the air conditioner was no longer cursed by a miniature city with a force field and shrinking field around it.

Next, in a series of incredibly improbable events, penguins flew in holo rooms, warping the Questers to Klumsy's Holo Tomb. There, Klumsy explained how "a Mouse" had helped him out and given him a Keyblade, and then he sent three Questers (Garrick, Metal, and Razor) to fight the Bronze Challenge of the Holo Tomb. On the side, Locos made up a bunch of BS and lost a life and some other stuff. The trio beat up the normal assortment of Goombas, then fought Zidane; Metal's neat trick cost Zidane his life, and the Questers won. Then they wandered into another door and got a lecture on how the raincoat heartless were the scariest of them all, from a weird blonde haired kid.

Word that isn't 'Next', the Questers had to take down a satellite dish Smithy was using to control his operations (and some satellites) with. They sneaked around, disabled various machines, solved puzzles, and then took down some weird cyborg super-machine named Ninestein that was controlling the area. Their mission was a relatively clean success.

And then, Ganondorf struck again, this time hitting Termina. However, all was not right; he had built an immense icy temple there, and imprisoned the 7 sages in strange containers. He had also lost his mind and become corroded by the Heartless, leading to the Questers having to grab the sages and run; the sages thanked them, while the obvious question of what to do about Ganondorf remained unanswered.

On their next adventure, the Questers got transforming mecha named MTAs; these craft helped them fly into space to fight one of Smithy's Satellites personally. The Questers beat up Team Star Wolf, then broke in and beat up Magikoopa, some freak named Matek, and then... an entire army of former Questers who had turned evil! They then heavily damaged the space station and fled, leaving Smithy with one less superweapon.

Next, a weird side-tangent about prophetic curtains led Locos and the Questers to the 'Metal Temple', where a direly needed weapon for the future was stored. The proprietor, E Li Three, challenged the Questers to some evil challenges of his own. After buttons, priests, exploding glass things, and bananas... only a few Questers survived, and got their items back, plus Metal Points. (Points which would NEVER be redeemed.) Pat also made the fatal mistake of stealing Yurie's sword, and was explodinated.

Next, a new fighter challenged the Questers. This fighter, Metal Sonic, trashed Razor without much difficulty. He did, however, reward Razor with a new move, just for trying.

Then Alucard approached the Questers, asking for help with a little problem--Dracula had returned, but was using new technology to make his minions more powerful. The Questers eagerly entered the castle, then fought with traps, found a helpful priest named Luthiel to join their side, and then the Questers fought a huge cybernetic bat monster. The mission finished with Dracula's minions near the Marble Gallery biting the dust, and the Questers learning that Dr. Wily's machines had been assisting the monsters with technology!

Bad news came and the Questers had to deal with a crashed satellite, the one they had shot up earlier. It had landed in Hyrule Field, and had... aliens? The Questers blew away some evil reploids aboard, then also blew up a warping device; but they were too slow, as SA-X2 warped in; the evil Samus doppelganger was too much for them. They fled to another part of the satellite, while Locos ran away from the whole spectacle. There, on the bridge of this satellite, was two Phantom Reploid clones, both up to no good. The Questers fled from THEM too, using an old MTA Sora had left on this satellite before it had crashed. They then blew up the satellite... ...but at the same time, accidentally blew up a big chunk of Hyrule Field and Hyrule Castle!

After that disaster, Professor Oak stole a cube Aribar had obtained from Skyhigh, which had a value of a trillion coins. Locos then drank some of Oak's conveniently accessible non-child-safe lethal poison, and suddenly lost his mind. The Questers had to chase Professor Oak into the mountains, and then into the Dark World. Oak left the Questers in the dust after making a trillion coins off the cube; the Questers then wandered through and destroyed part of a strange Dark World Tower infested with Dark Links.

The Questers got outside the cave and the Dark World, only for Locos to turn traitor on them, kill one of them, heal them, then sic the Axem Rangers on them... even though the Axem Rangers had been blown up before, much earlier. Robotnik's ship then found the Questers and Locos, prompting both to flee from his slew of Eggrobos.

The Questers chased after Locos; Locos took some of them prisoner. The other Questers broke them free, and also killed a surprising ally of Locos--Tridus. Although the ex-Quester warped out rather than perma-dying, Locos wasn't having it. He summoned robotic Fallen Questers, then merged them into a super machine, then--was interrupted by his super-machine, ZETA, slicing half of the ship off and sinking to its doom. The Questers then fled while Locos cursed them for being Bounty Hunters.

The next mission involved a suicide mission: Infiltrate the right 'Eye' of a giant flying 'Face Base' which, in general, was over-armed. The Questers suffered heavily as they struggled to just fly to the dread base, before they encountered Robotnik's Eggrobos and computers. Further in the base, they blew up the Eye's controls, then... Robotnik killed one of Razor's lives with a Quad Arwing before fleeing.

Then, out of the blue, Metal Man claims the entire Quest so far has been a Reality TV show. The Questers freak out, then Wolfman shows to try and calm them down. Before he then freaks out, goes Maverick, and is warped away. Metal Man then says some lies about being a spy for Smithy and paying the Questers for being on camera. What he neglects to say is that most of the money goes towards him and he obviously paid off the bad guys who claimed that it had been this way all along. But the Questers were none the wiser, leading to them going on a new mission: More suicidal Face Base battling, take two.

The Questers got far into the bowels of the floating head-base. There, they found none other than Metal Razor, who they blew up. then they found Robotnik, who they beat up. Then Robotnik attacked them with the 'Master Egg', and they ran for their lives. All was doomed, until... Smithy made things even worse by using a secret doomsday device to annihilate Robotnik utterly. The Questers fled the black hole, and regrouped. Now the Questers were thoroughly shaken up.

The Questers needed a bigger weapon to destroy Smithy, so they aided Metal in getting the Deathmachine, after a series of (stupid) arguments with its guardian, E Li Three. After Yurie lied and promised E Li Three he would rule the world, Metal Man got the Deathmachine. A mysterious Shadow then gave Yurie 'Pandora's box' and tempted her with power, but she turned that down.

The Questers finally broke into Exor, then realized the computer atop the stairs within did nothing. Smithy then burst out of the computer and fought the Questers with hundreds of cubes, though he was no match for them. Thus the doomsday weapon... ...continued? Smithy tried to hijack the weapon to destroy the world; the only way to stop him was to sacrifice oneself to the X-zone, the mysterious zone where the device controlling this madness lay.

Yurie heroically flew into the portal, then found Metal Sonic, the Master Emerald, and some machine running the show. Metal Sonic showed himself to be possessed by Smithy, and quite powerful. But Yurie blew the Emerald up and ripped a hole in the space-time continuum, releasing her and Metal Sonic.

Metal Sonic had no problem with this, though. He had plans to destroy the world and remake it in his image. He went to do so, and was unstoppable; even the Deathmachine couldn't defeat him. All was doomed... until Oak killed him via a pseudo-cube bazooka. Of course, to be fair, Oak let Aribar hold the bazooka, for it had cost him his trillion coin cube. The world was now saved... and a dorky 'Mount Questmore' eyesore was carved into the nearby mountains, existing to horrify future generations of the Questers.

Plot Analysis

This is going to take a while to dissect, but, here goes. First things first: this is probably the freakiest, most unusual Season going. Not due to the plot (which is one of the most common plot types and set the stage for many more like it), but rather... the OOC circumstances. First, the Season actually is two half-seasons that occur across three years. The first half starts late in 2002 and ends in 2003; this was Wolfman's time.

Wolfman's half was compounded by difficulty. Wolfman was seeking a new GM, so he let Star Steel GM; but Star Steel GMed so poorly at the one mission he did (the one with the laser helmets and parasites) had to be completed by Wolf and Nick. He was definitely out as a candidate. Wolf also gave Nick the reigns; Nick proceeded to invent the Anti-Quester "Quester Hunter" organization, an evil organization consisting mostly of vampires from Vampire Hunter D: Bloodlust, some other source, and Castlevania, as well as Zio. Dracula led the group, but soon it got twisted into it being a proxy for someone else.

That someone was Kuja; and there was a big problem. Kuja was headed towards a 'Darker and Edgier' SSQ, and Wolf didn't want that. So, at the expense of the RP itself continuing, Wolf cut the Kuja plot off at the knees and undid what Nick did, making it so few Questers died and Kuja was randomly trapped in a transformer, never to be heard from again.

He then GMed a session which is lost to time--an 'ending' one, in which the Questers went to a castle filled with quicksand, the two alternately lying and truth-telling gargoyles, and other old rehashed traps. At the end was a weird Voltron-like enemy consisting of Bowser, Ganondorf, Dracula, and Dr. Wily. The Questers defeated this enemy by literally giving away their powers and throwing them at it--the thrown away Smash Powers blew it away. That, and the guns and other things the Questers suddenly could use, now that their old powers were gone.

However, Wolfman was busy contradicting himself. His search for a GM continued. Nick's pick was GM_Link, who at the time was a decent GM, if a bit railroady. It seemed like he would lead SSQ, but instead, Wolfman opted for a more risky pick--Metal Man. I was chosen instead. Nick left in disgust and began GMing Phantasy Star RPG, and Wolfman left for College, leaving me with no help on how to continue the story.

So I made a huge amount of bad sessions, recruited a bunch of poor picks for sub-GMs (sans Hal Emmerich, who was good, but ultimately in the wrong type of RP to do what he wanted) and picked up Nick to help me at various times. These were later explained away in that recent Chapter 60 I made as 'Training holo sessions' for Metal Man.

The joke being that he/I didn't really learn from them.

Anyway, the next half of the madness began in mid-2004. It was fast and furious Summer RPing, but somewhat disconnected from the old. In fact, the Season 2 first and second halves are almost PERFECTLY disconnected. Metal Man survived between them, and so did Aribar, but practically no one else did. The new group looked nothing like the old one, and fought with entirely differently moves. So why is it all bunched together? ...Neither half can stand on its own. The first half is a truncated speech of the Quester Hunters and Kuja's failure; the second half is a chaotic mess about four factions bickering inconclusively. Together, they resemble a full piece, although only in length.

The other part of this insanity is that there were eight GMs for this mayhem. Me, Nick, Wolfman, Aribar, Razor, Yurie, Star Steel, and Locos, in that order of 'Contributed to the plot without wrecking it.' The first three are all equal, naturally; Me, Nick, and Wolfman MADE the main plot, well, pieces of it anyway. But as you get down the list, you have Razor: his first attempt added a little filler but didn't advance must, and had an incongruous mention of Dr. Wily. Aribar's holo-mission wasn't 'real', so it was benign. Yurie... tried ever so hard to be the alpha GM, but wound up only muddling the issue on multiple Smithy things. Things get bad lower down, as Star Steel's sole mission just sucked. After that sucking, is Locos.

Locos, I don't hate as a person. Locos, I even liked some of his stuff. But in this season... to paraphrase his character... "Bbbbbbrrrrr.... bad." He was trying to be the main villain AND main protagonist, all at once. He godmodded to try and destroy the Questers. He constantly interrupted plot with his own made-up nonsense. And worse yet, we LET him derail the plot with it... repeatedly. In the end, it would have been better had he just stayed a Quester and shut up for the latter half of the season; he was an eyesore by then.

He wasn't alone, however, for I, the deviously bad GM, held Locos in good company. Cheap Robotnik fights, that STUPID Reality TV show revelation, and Metal Man's ever-shifting reactions made it more or less impossible to stay on track. Even I forgot who was who side-wise, and wound up spilling multiple references to Metal Sonic such that no less than three different ones are implicated to exist. Not to mention the ending.

The ending was a waste; Metal Sonic was not the main villain, Smithy was. If we truly combined what was going on, the final villain SHOULD have been Smithy and Robotnik, with the Heartless Ganondorf. But that latter half is another story.

For Nick also had his little foibles. He brought in the Heartless with little explanation, rarely followed them up, and gave me no assistance in trying to continue them--so they wind up being a 100% dropped plot thread by the end. Not to mention Sora, who appears as a heroic aid... ...and then drops off the face of the planet.

So to be honest, no one was perfect; Wolfman himself brought in some weird Worms stuff for no reason. And there was also that downright bizarre voice-chat session on Paltalk. If I had to say what the theme was of people's GMing... it was mostly bringing in what they liked, and disregarding the plot consequences. It could be fun, sometimes... in-between the confusion.

This Season in general was sort of a 'simple fun' one; it has an absolutely rotten plot, and nothing fits together between more than, say, 5 sessions, but in the end it still is sort of fun to read. Some of them, at least. Some others are best left ignored. Which is the greatest tragedy of Locos, for he wanted to be something, say, that was very interesting... but in his self-absorbed quest to do so, wound up becoming the annoying, overused Jack Sparrow wannabe running around, changing sides every 15 minutes, and not really having any character.

Let's see... anything I forgot? Probably. I think the main thing here is to look at this season as the prototype for future ones; a little bit of everything wound up being tried, and while it may have ranged from good to bad, it was the seed from which most of SSQ grew. Even though during this season there were constant doomsday proclamations of how it sucked and there would be no more sessions, heh.

Oh. The system was also constantly exploding; Razor broke d20 Modern to bits, while the earlier Move system with Melee Moves (from Alpha to Omega, depending on how much you used them) became broken with the introduction of weapons. This ties in part to Kuja, who was supposed to represent how the Questers now had 'magical' moves and that they were moving in an FF-like direction. Wolfman's U-turn denied Kuja that, and ultimately denied Season 2 from having a complete Kuja plot. even the Kuja revival in Season 6 isn't the same... ultimately, I will just have to make up writings of what the REAL Season 2 would have been like, complete with Kuja's rise and fall.

There were also multiple morons in this season, who were publically destroyed... I feel that was a good idea, and am annoyed at how I sort of dropped the ball on that later on... and didn't do the same to Locos' character once he went off the rails and into cheaterville. Oh well...

Word Map (Made by Wordle)




There are two for this season; this mostly because the combined one ignores most of the older Questers, which is unfair to them. So first, the old half (Season 60 and older). This half was GMed by Wolfman and Nick, for the most part. This one mostly highlights stuff by itself--my only note is that it consists of old Questers and old enemies. It's vaguely unexceptional, mentioning the themes of good, evil, and... being quick about it, apparently. Also, before I removed it, this one had a massive 'QUESTERS' word in it... so huge, it was 3/4 of the picture long!



Next up, is the meat and potatoes. Well, the part I have more comments about. Maybe. Once again, the Questers of this Season are front and center. But now we also see cubes, MTAs, and the infamous Face Base here. Dark power, fighting, cannons, eyes... lots of chaos going on in this season. While the previous image was dominated by a few people, here this Season has a whole group of people; there's no one real winner, and a large 'Questers' word as well.

Cast (In order of Appearance)

This one may get a little weird... there will be two lists; the first of the first half, the second for the second half. In the second half, so you don't get bored, I'll only mention those who have changed in some (entertaining) capacity, rather than repeat myself senselessly.

Alys - Quester - Saucy Destroyer of Evil
Dr. Wily - Villain - Santa Impersonator
Bowser - Villain - Second-String Badguy
Ganondorf - Villain - Man of Many Strategies
Dracula - Quester Hunter - Insidious Quester Hunter Leader
Wolfman - Quester Leader - Failed Leader
Mewtwo - Stadium Staff - Serious Mission Giver
VG - Stadium Staff - Failed SSS Head SP
Ruvyn - Quester - VG's Greatest Fan

Sky High - Idiotic Quester - Self Destroyer
Dojo Master - Holoroom Hologram - Face Meeeeee
Roybert - Quester - Not Much to Say Here
Soril - Quester - Same
Tempest - Quester - Epic Elf
Soursurfer - Quester - Lemon Grenadier

Gibby - Quester - Expert Quipper
Fox - Smasher - Dynamic Quester Saving Duo Member #1
Falco - Smasher - Dynamic Quester Saving Duo Member #2
Star Steel - Quester - Heroic Sacrificer

Klumsy Koopa - Undead Holographic Super Nerd - Schwartz Packin' Challenger
Metal Man - Quester - Well-Intentioned Maniac
"Xan Belmont" - Vampire Hunter - Who?
Lying Gargoyle - Holo Tomb Trap - Doesn't Know Castlevania
Truth-telling Gargoyle - Holo Tomb Trap - X-Ray Vision Haver
Zio - Quester Hunter - Persistent, Demonic Foe

Simon Belmont - Vampire Hunter - Ridiculous Hair of Doom
Radioactive Rick Moranis - Dark Helmet - Weird Final Challenge
Positron - Quester - Victim of the TRUE Schwartz
King Demon - Quester - Helmet Slayer
Setzer - Quester - Alcoholic friend of Klumsy's with no Alcohol

Link X - Quester - Questionable Linkbot Predecessor
Aribar - Quester - Don't Mess with the Jentanian Wizard!
Kopaka - Quester - Defeated A Lot
Tiff - Kirby's Friend - From That TV Show Nobody Remembers
Kirby - Smasher - Tough Puffball
Tuff - Kirby's Friend - Ironically, the Weaker One
Buggzy - Dedede Goon - NOT Fred the Spanyard
Mr. Shine - Dreamland Enemy - The Sun
Mr. Bright - Dreamland Enemy - The Moon
Digifanatic - Quester - Non-Tactical Non-Stealth Mindless Action
Meta Knight - Smasher - That Ally Guy Who Helps People
King Dedede - Villain - Knows his Minions Better Than You

Max's Zubat - Friendly Pokemon - SQUEAK!!! SQUEAK SQUEAK SQUEAK!!!
Max the Pokemon Trainer - Stadium Ally - Quester Defeater
Mario - Smasher - Question Asker
Luigi - Smasher - Question Joiner
Link - Smasher - Quiet Question Adviser
Marley - Max's Pokemon - That Tough Nidoking
Captain Falcon - Smasher - Quester Fetcher
Coop - Quester - Just Another Version of Ruvyn

Young Link - Smasher - HEY LOOK AT THIS AHHHHH!!!!!
Zelda - Smasher - Thirsty Pretzel-Eater
Darunia - Head Goron - Quest Explainer
Shop Goron - Shopkeep - Redwall Mole Reject
Kinnin - Quester - Cautious Swordsman
Dagon - Quester Hunter - Fiery Fool
Abe - Quester Ally - Trap Fearer
Munch - Quester Ally - Abe Silencer
Mudokon Shopkeep - Shopkeep - Head Asplode
Volvagia - Dark Being - Fluffy Mushroom Guardian

DK - Smasher - Wants to Find Candy
Bluster - DK Enemy - I dunno
Etti - ??? - Stupid Abridged Mission, Don't Know What's going On
K. Rool - Kremling King - Random Encounter
Candy Kong - DK's Object of Finding - Yeah... I dunno Either

Meier Link - Quester Hunter - Vampire Creator D
Evil Ferret - Quester Hunter - Um, Bye?
Supamushroom - Quester - Pre-Deloth Prototype
Max's Umbreon - Friendly Pokemon - Beaten by Mushrooms
Max's Raichu - Friendly Pokemon - Mushroom Destroyer
Max's Blastoise - Friendly Pokemon - Roybert's Target
Max's Tyrannitar - Friendly Pokemon - Cliff Jumper
Ghagael - "Friendly" Pokemon - Destroyer of Opponents

Jessie - Team Rocket - Evils of Love Denouncer
James - Team Rocket - Star Reacher
Meowth - Team Rocket - Train Launcher
Santa Claus - Saint Nick - Gift-Giving, Flamethrower Packing Guy

Linkbot - Quester - Shredder Inspector
Slippy Toad - Stadium Ally - Wormhole Warper
Space Pirates - Villains - Hapless Phazon Abusers
Omega Metroid X - Screwed Up Mess Of An Enemy - Mostly Invincible
Samus - Smasher - The Ride Home

Holographic Armadillo - Holo Tomb Enemy - Aribeater
Professor Oak - Stadium Staff - Transformer Wielder
Pichu - Smasher - Item Deliverer
Evil Quester Clones - Quester Hunters - Zio's Creations
Tuna - Zora - "Helpa" (Actually Meier Link)
King Zora - King of the Zoras - Not Very Helpful
Morpha II - Dark Being - Ripoff of Morpha I

Trek - Quester - China Leader
Boggy B. - Worm - Dead Hero to the Light
Ammonster - Worm - Napalm Avoider
John - Quester - Under Domain Item Recognizer
Buffalo of Lies - ??? - Beats Me

Cucco Lady - Townsperson - Lady in Distress
Kraigan/Kraegan - Quester Hunter - General Creep
Marcus - Quester Hunter - Mind Control Failure

Pinach - Helpful Gnome - Short-lived Weapon Maker
Game & Watch - Shopkeep - Item Miser
Locos Docos - Quester - Really Poor Leader
Mack and the Shysters - Generic Enemies - BoING BoING boING!~
Mushroom Chancellor - Townsperson - Congratulator
Grandma Toadstool - Townsperson - Polite Mistress
Jigglypuff - Smasher - Sleeper Hit

Cranky Lady - Townsperson - Locos-hater
Ghost Metroid - Legendary Thing - Star Steel's Most Feared Enemy
Belome - Vile Enemy - Non-Purple People Eater
Monstermama - Townsperson - Mayor of Monstro Town

Kuja - Ultra Villain - For Un-Want of a Transformer...
Auron - Ghostly 'Aid' - Traitorous Trance Giver
Magnus - Quester Hunter - Star Steel Burner
(The old Quest Explodes here)

(The new Quest Begins here)
Gibby - Quester - More of the Same
Metal Man - Quester Leader - Questionable Choice of Leadership
Razor - Quester - ANNIHILATE! RESURRECTION! METEOR REVOLUTION! TOTAL DESTRUCTION!
Alex Gorva--er, Garrick Fy'aar - Quester - X-buster Shooter
Aribar - Quester - Now not a Vampire!
Peach - Smasher - Scarecrow Warner
Wario - Stadium Staff - Magical Sadism Storage Supervisor
Smithy - Smithy's Gang Leader - Cube-Obsessed Toaster

Pat VanDusen - Idiotic Quester - Skyhigh Wannabe
Hydro - Super Idiotic Quester 10,000 - Discoverer of the X-Zone
Billy - Pat's Fish - Pat Hater
SkyHigh - Fallen Quester - Not The Brightest
Sora - Quester - The AWOL Keyblade Master
Professor Oak - Stadium Staff - Fraudulent Sneaky Thief of Bazooka Doom

Yurie - Quester - Elitist Leader Wannabe
??? - Townsperson - Smithy Victim
Machine Made Yaridovich - Smithy's Gang - Toad Dangler
Axem Rangers - Smithy's Gang - Super Get-Blown-Up Gang

Evil Gopher - Bowser Minion - Cannon Manner
Goomba - Bowser Minion - Whaaaaaaah!?!?!
??? #2 - Jacketed Heartless - Digi Prognosticator

DR. DONEZ! - BIG TEXT - YEAHHH



Guard 1 - Holo Guard - Blue Lover
Guard 2 - Holo Guard - Speed Deather
Robot - Holo Guard - Trespasser Slayee
Guard 3 - Holo Guard - Beer death of blimp!
Robot 2 - Holo Guard - Guard Protector
"Dr. Robotnik" AKA "Bob, Lord of Electric Death - Holographic Abomination - Predecessor of The Void

Smash Dex - Quester Tool - Yeah, it Appears Earlier Than This, But It's Just a Tool
Phantom - Fallen Quester - Satellite Gun User
Locos Docos aka "Charles Magellean" - Annoying Non-Aligned Lunatic - Should Have Been Destroyed
Robot #2 - Robotnik Machine - Robotic Escort
Dr. Robotnik - Homocidal Killing Machine Designer - Destruction Answers All Questions!

Surfer - Random Homicidal Lunatic - Failed At Killing Locos
Mortal Kombat Announcer - Disembodied Spectator - FINISH HIM
Ganenod - Dark Four Swords Abomination - Didn't Give Ari an Arm

Metal Man Hologram - Holographic Metal Doppelganger - SIMBER Wannabe
Deloth - Quester - Lego User
??? #3 - Holomission Briefer - Elemental Isle Disclaimer Man
Bandit 1 - Holo Enemy - He Is Travelling
Bandit 2 - Holo Enemy - Cares a Lot
Bandit 3 - Holo Enemy - Pledge Drive for Better Lines
Orlando Florida - Holo Enemy - Oranges Not Included

Gobbu - Evil Miniature Marshmallow Air Conditioner Person - ...I don't know what I was smoking when I made this
Lumis Dongthar - Annoying Anti-Locos - Like Locos Needed An Evil Twin
Computer - Holo Control Device - You Have Beaten Goomba Difficulty, Loser

Penguin - Weird Holo Being - Believes Yurie is Queen of the Heartless
Zidane - Holographic FF Guy - Man of Few Words
Cloud - Holographic FF Guy - Expositor Extraordinaire
Blond Haired Kid - Holographic... Guy - Don't Engage the Heartless

MB Troopas - Smithy Gang - Biological Failures Detected
Ninestein - Smithy Gang Base Security System - We, The Second Person Speakers

Goron - Townsperson - KSSSSHK.... Evilll.... KSHHHSSK... help...
Joel - Smash Dex - SkyHigh's Former Dex

Dr. Light - Stadium Helper - MTA Maker
Star Wolf - Team Star Wolf Leader - You Can't Win!
Leon - Team Star Wolf - Die! Die! Dieeeee!
Andrew - Team Star Wolf - Takes out his Uncle's Death on everybody
Pigma - Team Star Wolf - Prefers Easy Targets
Computer #2 - Smithy Gang - You're Worthless. They're Worthless. WORTHLESS!!!
Matek - Dark World Ganondorf Lieutenant Freak - Idiotic Screamer

Robot #3 - Smithy Gang - The Card Does Not Fit, You Must Condemn!
Robot2 - Smithy Gang - Has a bad Processor
Robot3 - Smithy Gang - Why Can He Smell?
Ruvyn - Fallen Quester - He's Just Bitter Simon Didn't Tell Him His Hair Secrets
Blond Digifanatic - Fallen Quester - Digi's Evil Slytock Clone
Linkbot - Fallen Quester - Now He Can Shoot His Arms Off For REAL!
Roybert - Fallen Quester - From Zero To... Also Zero
Jeff Maxwell - Fallen Quester - Escaped the Dark Ages... and Evaded Death... A Lot
ROB 64 - Star Fox Member - Backup is Arriving, Press C>

E Li Three - Extra-dimensional Trap-Controlling Cyborg Freak - Banana Torturer
Priest1 - Metal Temple Guy - Reach Inside!
Priest2 - Metal Temple Guy - It's a Vase!
Priest3 - Metal Temple Guy - IT'S ROUND YOU IDIOTS

No New Characters In Chapter 76

??? #4 - Mysterious PA Announcer - No, I Don't Know Who This Is
Lakitu - Stadium Match Announcer - YEEEEEEEEEEEEEEAAAAAAAHHHHHH!!!!
Metal Sonic - Dastardly Killing Machine - Likes To Change Personality For No Reason
Bird that happens to be flying by at the time - What the? - Randomly Mentioned

Alucard - Dracula's Son - Non-Evil Mission Giver
Luthiel Moonlek - Quester - Last Character of Star Steel's Player/Heal-Happy Priest

??? #5 - Smithy Satellite Distress Beacom - OMTAK OMTAK OMTAK
Samus - Smasher - Is NOT a HE

Reploid1 - Smithy Gang - Where's the Cream Fill--Destroyer?
Reploid2 - Smithy Gang - The Clone is a Shadow of Its Power!
SA-X2 - Horrible Samus Clone - Can't Talk
Phantom Clone - Fallen Quester Clone - One wasn't Good Enough

Running Bull - Not Quite a Quester - Never Got Through The First Few Rooms
Jay Resop - OOC Commentary - Only In The Log For Laughs
N00b - N00bchat Anchor - OMG WTF LOLZ
N00b2 - N00bchat Anchor - YELLING LOUDLY LOLZ
Aribar's MTA - Quester Equipment - Run Away And Die!
Nodal Whisk - Quester - Bum Who Owed Metal 100 Coins
Eggrobo - Robotnik Machine - Wants Technology and Money
Eggrobo2 - Robotnik Machine - Wants a Moon Pearl
Eggrobo3 - Robotnik Machine - Can't Speak English Right
Yaridovich - Smithy Gang - Yes, The Real One Came AFTER The Machine Made One
Bowyer - Smithy Gang - Missing a Speech Impediment
Shopkeeper - Dark World Shopkeep - Just Wants a Trillion Coin Cube

Olde Smashdex - Old Quester Equipment - No Upgrade
??? #6 - Morphing Dark World Illusion - Has Plans of Uselessness
Shadow Link - Dark World Enemy - The Bouncer
Shadow Link 2 - Dark World Enemy - The Smart One
Shadow Link 3 - Dark World Enemy - The Stupid One
Mage - Dark World Enemy - Fake Moon Pearl Specialist
Koopa1 aka "Ricky" (though not in this Season) - Locos Supporter - Idiotically Loyal
Koopa2 - Locos Supporter - One-Line Wonder

Tridus - Metal's Evil Doubler Clone - Lackluster Locos "Supporter"
Locos' Belt - Smithy Gang - The Only Sane Machine
Machine Made Fallen Questers - Smithy Gang - Now They're Desperate!
Zeters/Zeta - Locos Supporter - Oops, There Goes The Rear Half Of The Ship

Robokoopa - Smithy Gang - Day Counter
Computer #3 - Robotnik Machine - STATUS! ANNOUNCER!
Even More Eggrobos - Robotnik Machines - You Get The Idea
Mecha Wart - Locos Supporter - Annoying Gag Gift

TV - Evil Lying Box - Reality Show Lying Device
Wolfman - Not A Leader - Insane, Un-helpful Maverick
Multiple MTAs - Quester Equipment - Structure Detectors
Metal Razor - Robotnik Machine - Failed Alpha Testing

Computer #4 - Locos Supporter - Unnecessary Exposition Giver
John - Quester - E Li Three Mediator
Shadow (no, NOT that one) - X-Zone Being - Evil Tempter
MechaKoopa - Smithy Gang - Weak Last Line of Defense
Computer #5 - Smithy Gang - Doomsday Announcer
Toad - Townsperson - Mysterious Mount Questmore Constructor

Final Notes

This Season, while not the 'best', was definitely the beginning of the real SSQ. That first one had little to no influence on anything beyond itself, and mostly served as an extended season of SSS. For Wolfman had not yet really realized how to run an IRC RPG. Things were now in good shape after this Season; at least, besides idiotic drama which had created a number of fissures in the player base and my own thoughts on what to do next.

Unfortunately, as we will see, my plot making abilities don't get any better. If anything, Season 3 is an even MORE disconnected mess. Season 2 would have to wait nearly 3 seasons before the idea of a sensible, logical plot would be attempted again, and even then, it took much longer to properly apply the Quester Hunter mold to a plot. In the meantime, I guess we'll just have to wade through all the wacky Quester Hunter knockoffs...