Super Smash Quest - Story - Chapter 184: Radioactive Time-Warping Battles
Date: 1:45:08 PM, April 11th; 3:56:09 PM, April 13th; 4:59:25 PM, April 15th, 2005.
Charles Magellean gets up from the sidewalk, done pounding his fist futilely. A person has indirectly died because of him.
Metal Man (GM): ...You hear something from the crater.
Charles Magellean should've never given to agreeing with William Kand to steal jewelry which he called 'ice cream'. This whole mess could've been avoided if he didn't start running away. "...?"
Bob, Lord of Electric Death: "A class five portal has opened where the explosion occurred. It leads to... unknown places."
Charles Magellean: "...An explosion... of warp field distortion!"
Bob, Lord of Electric Death: "There is a slight chance that William went through a portal instead of exploding... but it is a long shot..."
Charles Magellean: "...It is worth investigating. I could never forgive myself if a fellow human, no matter how insane, died because of my actions. The police will wait. I must apprehend this man and make sure he causes no more harm to me, outsiders, or himself."
Metal Man (GM): The portal is of a strange color. Blue. It looks safe to step into; in the way that you probably won't be killed from stepping into it... but who knows where it leads.
Charles Magellean walks towards the portals. Wind blows through his hair as he looks into it. A moment later, cueing a camera angle that shows Charles standing over the portal from just above the portal, he leaps.
Metal Man (GM): You leap into the portal. Colors fly by... existence appears to bend... and go sideways.
Charles Magellean does his best not to scream, but to force his way forward.
Metal Man (GM): After spinning around what must have been 50 times, you're ejected into... the lobby of Quester HQ? But... something is different ..A sign says 'Unified Quester Headquarters' A calendar shows that you have also gone back in time... by at least a year.
Charles Magellean: "...A time portal."
Metal Man (GM): ...Then it hits you when you look out the window... This place is flying!
Charles Magellean: "...The MMS."
Toad: "...Locos? What a strange way to enter... The MM What? No... this is the SSS Defiance."
Charles Magellean: .oO(! Oh boy.) *He wipes his forehead with his arm.*
Toad: "Yurie was looking for you earlier..."
Charles Magellean: "Oh, uh... just conked out there!"
Toad: "Oh, right. Well... Metal just appeared in the exact same fashion you did... how weird."
Charles Magellean: "Thank you. I'll be off."
Toad: "Good luck! And make sure Lachronikus doesn't attack!"
Charles Magellean goes off into an empty hallway. He leans against the wall, trying to remember what events transpired one year ago.
Metal Man (GM): You remember fighting Smithy... HQ was on the ground.... And there was never such a thing as an MMS OR an SSS Defiance... This place appears to be... *dun dun dunnn* an Alternate Dimension! Falco walks over.
Falco: "Hello Locos. How's it been going?"
Charles Magellean: "An alternate dimension, one year ago in the dimension I was I---"
Falco: "That annoying 'King Demon' trashed my arwing... so I had to shake him dry of all cash. Then, Robotnik simultaneously appeared and destroyed a random room... I hate when that happens."
Charles Magellean: "Not to mention when they target the arwings. The amount of hours to buff all the dents out is truly a mind-breaker!"
Falco: "Of course!"
Charles Magellean: "I'll figure out some way to distract them. Maybe an elephant." *He walks off and whistles.*
Metal Man (GM): http://www.vgmusic.com/music/console/Nintendo/snes/stfxoutofthisdimension.mid Next person you see... why, clearly, it's Razor and Demon... drinking beer at the bar.. ..A bar? What the heck? This place is crazy.
Charles Magellean goes to the right.
Razor?: "You know... *Hic*... if you just stopped crashing Arwings, maybe you wouldn't lose all your money so often..."
King Demon? "Stay away from my money! It's *Hic* mine!"
Metal Man (GM): You wander into what appears to be a store/mall area... And you see a weird place called 'Metal's Junk Heap'
Charles Magellean laughs a bit. He then realizes he shouldn't eavesdrop. "...Somehow, this place seems familiar. That's right, I think we had one of these."
Metal Man (GM): ...In this mysterious store, various 'junk' items are on display... even though, clearly, they are deadly weapons.
Charles Magellean: "A eyeliner that turns into a nifty flamethrower. Yeah, he was selling one of those at 10,000 bucks. Let's see... what else."
Metal Man (GM): You can see Metal there, too... building his latest creation: the Bottle Cap Bazooka!
Metal Man: "Hmmm... I'm going to need to find 10,000 bottlecaps to fire this... but the hail of destruction will be worth it!"
Charles Magellean takes a few steps back.
Metal Man (GM): You can also see the photon Butter KNIFE, the Flaming Golf Club, and the Microwave of Doom ..But what you see next is clearly shocking.
Locos?: "...What? There's two of me? Who are you?"
Metal Man (GM): A younger, different version of yourself emerges from one of the many stores.
Charles Magellean: .oO(Oh I knew this was going to happen sooner or later.)
Metal Man (GM): http://www.vgmusic.com/music/console/Nintendo/snes/AgahnimTheme.mid
Locos?: "You can't be me... you look evil."
Charles Magellean: .oO(There's only two logical explanations I can do. Say I'm from another dimension chasing down a man named William Kand who has a Relic of Power...)
Locos?: "And if you are in here... then... why are you here?"
Charles Magellean: .oO(Or say I'm a cyborg created by Dr. Robotnik.)
Metal Man (GM): Another person walks in. A dark... dark person... kinda like a pirate. With black hair.
Charles Magellean: "Oooohhhh... lord."
Daven Jerec: "Who is this clone? I, Daven Jerec, do not approve of such things!"
Charles Magellean backs to a corner.
Locos?: "I don't know. I didn't make this clone..."
Daven Jerec: "You! Who are you, and what are you doing... here?"
Charles Magellean explains his situation. *3 minutes later.*
Daven Jerec: "Whaaaaaaaa? This can't be..."
Charles Magellean: "...And that's why I'm here. I believe he's still here."
Daven Jerec: "Well... uhhh... I might as well tell you this."
Charles Magellean: "...He escaped?"
Daven Jerec: "I am forced to work here because Master Hand and Crazy Hand have held my family as hostages. You must de---"
Locos?: "That's my job, not his. Do you think he came here for you?"
Metal Man (GM): Daven Jerec kinda looks depressed now.
Charles Magellean: "People... ...I specifically said William Kand."
Daven Jerec: "You're right... back to the mindless paperwork..."
Metal Man (GM): Daven wanders off.
Locos?: "I haven't seen anybody come in like that... Besides... Lachronikus! The evil, crazy clone of Metal who's a robot and blows things up!"
Charles Magellean: "The lame Metal lookalike. Look's I'm at square one. Excuse me."
Metal Man (GM): You see Gibby wander into Metal's store.... *Booom* Ping-pong balls and DVDs fly everywhere as the store is... exploded.
Gibby?: "What? DON'T press the red button?"
Charles Magellean coughs. He walks outta the room and looks for the exit.
Metal Man (GM): You find an exit. With a green 'Exit' sign, too.
Charles Magellean presses the button on his suitcase. He then hops into the Rocket chair.
Metal Man (GM): ...Funny... you see a newspaper on the floor. 'Kuja destroys Toad Town' So... Kuja exists in more than one plane simultaneously? And... 'Lumis Dongthar attacks Questers' is down, lower in the paper.
Charles Magellean: "...This must be another Lumis."
Metal Man (GM): 'Space Pirate Ship stolen by Kuja's thugs' The Lumis in the picture, indeed, is very different. He looks less... sorcery-ish... and more crazy. And it looks like he attacks with some sort of weapon...
Charles Magellean gets his mind off of the paper.
Metal Man (GM): This world is bizarre...
Charles Magellean has one of his metal hands of the chair open the door.
Metal Man (GM): You open the exit.
Charles Magellean goes through the door with his engine activated. He closes it. "The sooner I leave this alternate reality, the better. And I truly doubt I can contact Bob through time, space, and existence. ...I'm on my own."
Metal Man (GM): You crash through into another room... where you encounter just the person you were looking for.
William Kand: "Oh no. You caught me... in my home realm. Even with my suit defunct... I can use the powers which belong to me here. I am... LACHRONIKUS!!!!" *High-tech noises.*
Charles Magellean: "I thought I banished you."
Metal Man (GM): He morphs... into what appears to be some sort of Metal Clone... who's crazier. http://www.vgmusic.com/music/console/Nintendo/snes/Vs_Magneto.mid
William Kand: "Foolish man... the self-destruct button was my secret escape ploy."
Charles Magellean gets off of his chair. He switches it into the suitcase.
William Kand: "Unfortunately, your realm is too soft... the attempt to close the door behind me left a gaping hole open for you to use. I have managed to obtain some of the best weapons of Metal's... just in time to take you out."
Metal Man (GM): He takes out a DVD Launcher.
Charles Magellean: .oO(that's right. I didn't have time to recover my wounds.)
Metal Man (GM): http://www.vgmusic.com/music/console/sony/ps1/Sarani.mid
William Kand: "All powers activated! Full power!"
Charles Magellean: .oO(My limbs still feel like pudding. He'll waste me with those insane destruction devices... but I can't give up!)
Metal Man (GM): ...Your other-world clone runs in.
Locos?: "What? Lachronikus again? ...You look wounded. Take this!"
Metal Man (GM): You're hit by a weird mushroom... *HP Recovered.*
Charles Magellean: "I thank you, Locos."
Locos?: "You're we--"
Metal Man (GM): He's blown out of the room by a DVD. Not killed, but knocked away.
William Kand: "Fight me! You cannot win!"
Metal Man (GM): Battle: Charles L. Magellean vs. William Kand aka LACHRONIKUS What's your SPD?
Charles Magellean: "Wi---no... Lachronikus. That relic of power does not belong to you!"
Lachronikus: "I stole it from Riddik. It belongs to me!"
Charles Magellean: "Matters not. This relic of power does not belong in this timeline. I will make sure no one is able to misuse it!"
Lachronikus: "Do your worst!"
Charles Magellean opens his suitcase. He gathers the Star Rod, which has a backpack and a canister which only the star of the rod is showing. He straps the backpack on his back. He prays with his hands together and his eyes closed and silently mumbles something. The Star Rod reacts and glows. Several stars appear under him and go over him. He starts to glow. Power Boost. He uses his final action to swipe at Lachronikus with his Onyx Sword. No slash of the night, just a downward slash.
Metal Man (GM): Hit.
Charles Magellean: *15% dark damage.*
Lachronikus: "Hah! I'll show you how it's done!"
Metal Man (GM): He takes the DVD launcher... which is filled with Lord of the Rings CDs.
Lachronikus: "FOR MIDDLE EARTH!!!!"
Metal Man (GM): 16 damage per hit... and you get two counter-attacks against him. And no, it can't get critical hits.
Charles Magellean gives him Slashes of the night when the openings appear.
Metal Man (GM): Miss and miss. He's got some thick armor. Your turn.
Charles Magellean chants. The star rod responds and he glows yellow and white. +50 HP. He sheaths his Onyx Sword.
Lachronikus: "Gahahahahaha! Eat more DVDs!"
Metal Man (GM): He fires off all of the remaining DVDs he has. 16 damage per hit. Your turn, after of course counting up the hits and damage.
Lachronikus: "Bah. I'm out of DVDs!"
Charles Magellean: .oO(Those dvds are dangerous... his weapons were nothing to sneeze at.) *He prays and glows. +50 HP. He then takes out his left minigun, spins it, then fires at Lachronikus. *18% per hit**
Metal Man (GM): 4 hits. 72 damage.
Lachronikus: "Ow! I'll get you for that!"
Metal Man (GM): The maniac pulls out a golf club.
Lachronikus: "FORE!!!!"
Charles Magellean: .oO(Please not the dishwasher...)
Metal Man (GM): He swings at you three times... with flames flying everywhere. 48 damage per hit; roll a STR check for every time you were hit. You avoid catching on fire... for now. Your turn.
Charles Magellean: "...only once chance..." *He puts down his suitcase. He lowers himself, opens the suitcase, then takes out his other relic of power. He holds the bazooka in his arm. he fires 12 more shots.*
Metal Man (GM): miss hit hit miss hit miss hit miss hit miss hit hit. 84 damage from that torrent.
Lachronikus: "Gahhhh! I'll get you for that!"
Metal Man (GM): Lachronikus then fights back by swinging the golf club at you once... 48 damage; STR check... then... He's about to pull out another weapon...
Metal Man: "It's Lachronikus again!" *He runs in... with his bazooka. "Don't worry... I'll take him down!" *He presses a button....
Lachronikus: "That device cannot defeat m---"
Metal Man (GM): Hit hit miss hit.... 252 damage.
Lachronikus: "Ahhhh!!! The marbles! They're everywhere!"
Charles Magellean: "You think that's painful, wait until you see this."
Metal Man (GM): Your turn, Locos.
Charles Magellean kneels to one knee.
Metal Man: "He's tougher than usual... I hope your bazooka works better than mine!"
Charles Magellean puts his head down, extends his arm out, and puts the bazooka from under his other arm and places it... he aims... *Since it's already charged... He fires at the Metal clone!*
Metal Man (GM): You hit him dead on... for the damage you'd get if you hit a mechanical construct/robot! 450 damage. You almost completely obliterate him... but he's still going.
Charles Magellean puts away the Pseudo-cube Bazooka.
Metal Man (GM): He pulls out a shiny pistol.
Lachronikus: "...I'll get you... you can't stop me... FOR KUJA!!!"
Metal Man (GM): He fires a hail of bullets. Six at Charles, six at Metal. 10 damage per hit.
Charles Magellean: "...You work for Kuja Tribal?"
Metal Man is hit four times, and damaged medium-well.
Charles Magellean gets clinched by the first one, then grabs the second bullet, then blows away the other four.
Lachronikus: "I am his secret agent... of course, that was after he destroyed Smithy and took me for his own!"
Charles Magellean offers a chant with his eyes open, he raises his arms. *The star rod glows again. He then thrusts his arms down, a lightning bolt striking Lachronikus. *now unless he dodges that, it would do 90% lightning damage.**
Metal Man (GM): *BZAP* Lachronikus is fried to a crisp.
Charles Magellean: "Care for another one?"
Lachronikus: "...Remember me... for my... badly done imitation of Rodney Dangerfield... I don't get no respect!" *Explode.*
Metal Man (GM): He explodes into a million pieces. The weapons he used clatter into a pile on the floor ..And the Suit of Destruction lays on the ground, where he once stood. But it's still heavily damaged.
Charles Magellean: "...Well I can't say he didn't deserve it."
Metal Man (GM): *Locos has gained more power!*
Charles Magellean: "I thank you, Metal."
+1 INT
+1 AC
+20 HP
Metal Man: "You're welcome. Even though I know you do not come from here... I hardly think Lachronikus belonged here, either. As a token of my gratitude, you may take one of the many things he dropped."
Charles Magellean nods.
Metal Man (GM): http://www.vgmusic.com/music/console/sony/ps1/Ahead_on_our_way.mid
Metal Man: "I may not see you again, but I know that, wherever you go, there shall be peace... like there is in this world."
Editor's Note: Is that an intentionally ironic statement? Both the Dark Ages world and wherever Locos went... was nothing but destruction and chaos!
Charles Magellean takes the ruined Suit of Destruction, another one of the many Relics of Power. "I thank you from the bottom of my heart. Perhaps one day, this world will be safe totally. Goodbye... Illian."
Metal Man: "I hope so. ...?!?"
Metal Man (GM): A warp appears... sucking in the weapons.
Metal Man: "...How did you know my name?"
Metal Man (GM): A warp home, it is.
Charles Magellean picks up the suitcase and puts away the Star Rod. He looks to the other Metal. "Why, you told me."
Metal Man: "Hmmm... so there must be another one of me as well..."
Charles Magellean smirks. He then looks away. He jumps into a warp.
Metal Man: "Farewell... Locos Docos."
Metal Man (GM): *WARP.*
Charles Magellean: "That's Charles Magellean!"
Metal Man (GM): You see an astonished face on the otherworld Metal before reappearing... at your base. The weapons that went in the portal, however, are nowhere to be seen.
Bob, Lord of Electric Death: "Sir... you got the relic?"
Charles Magellean puts down the badly damaged suit. "It's in bad shape. I hope we can repair it."
Bob, Lord of Electric Death: "It looks like the fool tried to destroy it before you could get it. ...Oh... and there's one other thing which may interest you."
Charles Magellean: "That, and Doopliss got to it. Kuja exists in more than one dimension simultaneously?"
Bob, Lord of Electric Death: "Another warp, from the same destination you came from, sent six unknown items to Quester HQ. ...?! No... I didn't know that."
Editor's Note: Wait... that means Xavier's usage of those weapons in the present day... was enabled by this session? *Mind blown*
Charles Magellean: "Oh, so that's where they went."
Bob, Lord of Electric Death: "Yes..."
Charles Magellean: "Well, let's get to work."
Bob, Lord of Electric Death: "I'll begin repairs on the relic. That brings us to three... maybe we shall have to go into other realms to get more."
Charles Magellean: "Why's that?"
Bob, Lord of Electric Death: "That was from the realm you came from... not here."
Charles Magellean: "Do not all the relics exist here?"
Bob, Lord of Electric Death: "I fear that all the ones from here are already with owners or destroyed... Perhaps... the world is coming to an end... and the shortening numbers of relics is merely an indicator? ...Nonetheless... our work shall prevent such a thing. Repair bots. Engage!"
Metal Man (GM): Several floating maintenance drones float in, and move the suit to a laboratory. Now... we fade out here... and into Quester HQ! All Questers and co: You may downtime here. Six unknown items are laying in R&R.
Tetra is looking over the unknown items. "So... cool!"
Julian Sawyer: *Is actually sitting on a couch in R&R, watching TV.*
Metal Man (GM): They are.... A shiny silver gun, a microwave, a bazooka filled with marbles, a golf club, a DVD launcher, and a butter KNIFE that's like a mini-lightsaber. All of which precisely crafted... though the latter five are made of junk.
Julian Sawyer: *Gets up and looks over the assortment of weapons* "... ...A golf club?" *Picks up the gun and looks it over.*
Tetra: "And a DVD launcher!"
Metal Man (GM): *BZAP* The gun zaps you... like a static shock. It sticks to the floor. You see a model number on it, though.
Julian Sawyer: "AUGH!" *Drops it.*
Tetra: "And... a lightsaber kitchen KNIFE! I could use one of those..."
King Demon wanders into whatever room tetra and Julian are in.
Julian Sawyer: "...DD44? I've seen one of those somewhere..."
King Demon: "Hi guys, uh, what's goin on?"
Julian Sawyer: "...That's right! GoldenEye. What a great game."
Tetra: "Some really cool stuff just warped in!"
Julian Sawyer: "But don't try touching one of them."
Tetra picks up the butcher KNIFE.
King Demon: "Sweet!" *He picks up one of the objects.*
Metal Man (GM): It's a butter KNIFE... and it freezes your hand solid!
Julian Sawyer: "Fool! I said not to touch them!"
Metal Man (GM): Demon touches the bazooka... *BZAP!*
Tetra: "Luke, I am your fath-AAAGGHHH!! My hand!"
Metal Man (GM): The KNIFE drops back to the floor, and Tetra's hand defrosts.
Julian Sawyer: "What did I just say? Someone get the kitchen tongs."
Tetra nurses his hand. "I wasn't listening..."
Metal Man walks in. "...Hmmmm... where did all of this come from?"
King Demon: "Oooh, fried me!"
Julian Sawyer: "I dunno. I was just watching TV, then they showed up."
Metal Man: "My old gun... and a bunch of other weird junk... ...DVD launcher? ...Hmmm..."
Julian Sawyer: "...These are yours?"
Metal Man: "Seems like it."
King Demon picks up the microwave.
Metal Man (GM): *BZAP* And the door swings open, bonking you in the knee.
King Demon: "Ouch..."
Tetra: "Those items are evil."
Julian Sawyer: "...So can I have one?"
Metal Man: "...I think I installed some sort of anti-theft on these..."
King Demon: "Hey knight, toss me the butter KNIFE, will ya?"
Metal Man: "Well... you can have this one... perhaps... fight over it in a melee match?" *Shakes the DD44. A mascara container comes out* "That container is a portable flamethrower... I have no clue why."
Tetra: "Mascara?"
Metal Man: "It's almost like I made these in another dimension."
Tetra laughs at Metal.
Metal Man: "Your ordinary mascara container cannot do this."
Julian Sawyer: "So what're we fighting for, the Russian pistol or the Mascara Flamethrower?"
Metal Man picks up the container... "Whoops!"
Julian Sawyer: "Or maybe both?"
Metal Man (GM): *A barrage of flames burns Tetra's face black ala anime.*
Metal Man: "Sorry... the button is a bit sensitive."
Julian Sawyer: "...Sweet."
Metal Man: "For the Mascara Flamethrower, of course!"
Tetra coughs up black ash. "Why do you people do this to me?"
Metal Man: "The Russian pistol is sentimental to me."
Julian Sawyer: "And the other stuff?"
Metal Man: "After all, it was an ancient Earth artifact in my time. All mine... because they all have anti-theft stuff on them."
King Demon: "SWEET! A fire element weapon!"
Julian Sawyer: "I think I saw one in a pawn shop once..."
Metal Man: "Unless you like being electrocuted."
Julian Sawyer: "Okay then."
Metal Man picks up the other items. "So then. Who wishes to fight for the grand prize of the mascara flamethrower?"
Julian Sawyer: "I got nothing better to do today."
Tetra: "No, thanks. I don't wear makeup."
King Demon: "Can I modify it to not be a MASCARA one?"
Tetra wipes the ash off his face with a conveniently placed towel.
Metal Man: "...Not really. I mean, trying to use it normally results in being burnt to a crisp. I have no clue why it came with all this other stuff. Now if Yurie wasn't lost in the desert somewhere, she might want it."
Julian Sawyer: "Who's Yurie?"
Metal Man: "...Eh... that's a long story. Now then... there's something else in this pile of random objects..." *He picks several up, and pockets them. He finds a note.* "...'Combine with the armor'?"
King Demon wonders if there's anything he would actually use that he CAN actually use....
Julian Sawyer: "What does that mean?"
Metal Man: "Me? I don't know."
Tetra: "Beats me."
Metal Man: "However, I do know that Julian wants the Mascara Flamethrower. So, here you go, Julian." *Tosses it.*
Metal Man (GM): Julian: SPD check. It might just explode. It flies into your hands.
Julian Sawyer: *Catches it.*
Metal Man (GM): Julian Acquired: Mascara Flamethrower!
Stats:
To hit: d20 + SPD mod + 5
Effects all enemies
Weapon Type: Weird
Ummm... yeah. You discover it's 'Eyeliner' instead of Mascara.
Julian Sawyer: "Thanks... I guess..."
Metal Man: "Use that whenever you need to melt people's hearts. ...with flames!"
Julian Sawyer: "...Right..." *Pockets it.*
King Demon shrugs and sits down somewhere.
Tetra: "Meh. I can always just build my own photokinetic kitchen utensil. I'd just need... a refracting crystal and metal with a high melting point for the casing. And then I could sell my lightsaber butter knives and get rich!"
Wolfman does a quick inventory check in his room...
Metal Man (GM): It's near dusk, with the sky being a great orange.
Wolfman gets a look out the window. "Sunsets... it's been a while since I've actually enjoyed one. Perhaps after I take care of this... it will be alright." *He gets one more look at his stuff... after much thought, he's leaving behind his Close Call badge and Greylokian Battle Brella behind. Wolf's inventory: Mario Hat, Wolf Armor, Fire Tunic, Book of Randomness, 300 Rings, Beam Saber, Megaton Hammer, Mega Rush, Zora Breather, Wonder Badge*
Metal Man (GM): All the keys and stuff are also in a box for you; they don't take up inventory space.
Wolfman doesn't really have... well, "keys and stuff"
Metal Man (GM): The warp room has also been pre-set for you.
Wolfman also takes the Thief Box... while not feeling bogged down somehow. "At least Mewtwo knows of what I'm doing... here is to hoping this works." *He goes to the Warp Room, wondering if anyone is going to stop him or something...*
Metal Man (GM): Nope. No one will stop you. Mewtwo: (Telepathically) "Good luck."
Wolfman would reply back if he could... but just nods... and steps in.
Metal Man (GM): *WARP!* After a flash of whiteness, you appear... in front of the twisted, ruined tower. At the bottom, of course... at the front door. A built-in geiger counter on your suit starts clicking.
Wolfman gets a look at the old tower... then checks this strange counter thing.
Metal Man (GM): It reads 'Low radiation'
Wolfman: .oO(...Oak, I really hope this rainbow glow thing will help me here.) *He goes to the front door slowly.*
Metal Man (GM): It opens for you automatically. The tower still functions... at this area, at least.
Wolfman: "Strange..."
Metal Man (GM): Radiation: Medium
Wolfman advances in... again, slowly.
Metal Man (GM): This hall is glowing blue. Monitors and the like are smashed around... along with dead guards.
Wolfman still feels safe in his armor right now... he gets a look at where he is.
Metal Man (GM): You feel somewhat like Samus here. There is only one functioning door left ahead; no signs are left.
Wolfman: .oO(...there's a thought; Wolfman Aran.) *He chuckles at the thought, and goes to the only door that seems to even look operational.*
Metal Man (GM): It slowly slides open... sparks fly from the bent door's motor. Inside... you see several computer terminals. A sign, 'Security Checkpoint', lays on the ground. Only one computer terminal is functioning.
Wolfman enters slowly again... he notices the sign. "Alright... let's see what booby traps are still here."
Metal Man (GM): Two others display alternating lines of static and gibberish.
Wolfman walks towards the one functioning terminal... but NOT in a straight line. He goes zigging left, then zagging right, zig-zag-zig-zag-straight.
Metal Man (GM): The single functioning terminal has fascinating stuff on it... It says the following.
Wolfman reads the terminal.
Metal Man (GM): * Computer Core is operational
Metal Man (GM): * Repair work on computer systems 37% complete
Metal Man (GM): * Security Systems remain offline
Metal Man (GM): * Communications remain offline
Wolfman wonders what is ON line...
Metal Man (GM): * No users reported. Disaster has been projected.
Metal Man (GM): * Cell security is online
Metal Man (GM): * Terminal 1 (This one) is online and usable.
Metal Man (GM): That's all it says...
Wolfman: "Cell security? But why... duh." *He attempts to call upon a map. He is having some issues...*
Computer: "Left.MAP not found. General Protection Fault."
Metal Man (GM): The map program closes down.
Wolfman: "Well there is a laugh; Macrosoft 19 was the operating system." .oO(Looks like I have to do this the hard way... the adventure-some way.)
Metal Man (GM): The door ahead is open.
Wolfman looks for a new exit... ah; there it is. He goes on.
Metal Man (GM): It opens quickly. (Another quick brb)
Wolfman: .oO(These doors are not consistent about which ones open fast and which ones open slow.)
Metal Man (GM): This next room contains... many, MANY computers. In the center, is some sort of glass tube...
Wolfman wonders what room he entered...
Metal Man (GM): And in the center of that, seemingly staring off into the distance, is some sort of... mechanical Klungo? It hasn't been activated, though.
Wolfman: .oO(KLUNGO?!? But wasn't he... dead? Or Charles? Or... okay, don't think too much...) *He makes a mental note of this Klungo... he hopes to not activate it so soon.*
Smash Dex: "Scans indicate a mechanical construct that was almost activated."
Wolfman gets the dex out.
Smash Dex: "The tube has protected it from being destroyed; but if activated, it would be fully functional."
Wolfman: "Let us pray that it isn't activated then. Any ideas to prevent it, or not?"
Smash Dex: "Try to erase all of the software in it using one of the terminals in here."
Wolfman looks for an active terminal then.
Metal Man (GM): You find another one.
Wolfman goes to it... again, in zig-zag fashion.
Metal Man (GM): Another INT check. +3 if you do what the dex wanted you to do.
Wolfman goes for what the Dex suggests.
Computer: "Software erased. Project terminated."
Metal Man (GM): The computer then dies.
Wolfman breathes a sigh of relief.
Metal Man (GM): All of the ones in this room do. There's three doors, now. Besides the one you entered.
Wolfman goes to... door #1 (left most)
Metal Man (GM): Two go forwards, and one goes backwards in a different direction than the one you entered... Still going to the door right in front of you?
Wolfman takes the backwards different door then.
Metal Man (GM): You go in there... and see a ruined room. The ceiling fell in, and the debris makes a natural staircase to floor 2.
Wolfman: "Hmm... better not try that yet." *He goes back to the previous room, and takes the forward-left door.*
Metal Man (GM): You open that door... and come to a dead-end. ...To a very interesting room. A large mirror adorns the wall.
Wolfman wonders where he is now... he sees a mirror.
Metal Man (GM): You can see that a big battle occurred here...
Smash Dex: "Radiation - None."
Metal Man (GM): And this room is... holy... or something. There's no radiation here.
Wolfman: "What the? Dex, you sure?" *He checks around this room for anything that could be useful.*
Smash Dex: "This room has no radiation. It is shielded by magical powers."
Metal Man (GM): You find... Doopliss's diary!
Wolfman found... what the? Doopliss's diary?!? He decides to put this in inventory... NOW the bogging down happens. .oO(Perhaps the other Questers will want to read it later.)
Metal Man (GM): This room is otherwise devoid of interesting objects.
Wolfman leaves that room, and checks the forward-right room.
Metal Man (GM): You walk into a computer room... with a screen and everything.
Computer: "Hello. What brings you here?"
Wolfman: "I'm looking for some old friends of mine. Perhaps you'd know where they are."
Computer: "From recent logs of door usage, you should go back to the room with the stairs. I am the Valhalla computer. I am why the doors work."
Wolfman: "...Valhalla? This is where you fell?"
Computer: "No. I was granted access to monitor and control this area by NOVA."
Wolfman: .oO(Aribar would want to know about this.) "Well, thank you."
Computer: "Seeing as I had expertly helped fix Valhalla, I would be able to do the same... though this radiation makes it impossible to do much. You are welcome."
Wolfman: "By the way, what should I do with Doopliss's diary that I found?"
Computer: "It can be read with a UV light. It isn't too useful; it talks of a battle between him and Lumis Dongthar..."
Wolfman: "Lumis... that's Charles' brother, isn't it?"
Computer: "And of course, plans to destroy Aribar and Mario. Affirmative."
Wolfman: "I'll be sure to let Aribar know of this then when I am done here. Again, thank you."
Computer: "You are welcome."
Wolfman goes to the stair room... and journeys up.
Metal Man (GM): You reach... the second-highest floor still standing. You can see through the roof; only one of floor 3's rooms is intact.
Wolfman: .oO(Wait a second... WHY would the cells be UP and not DOWN?)
Smash Dex: "Radiation - High."
Wolfman: "Dex, is there any radiation BELOW the first floor?"
Smash Dex: "No."
Wolfman: "...must be some land anomaly then."
Smash Dex: "This area grants access to rooms behind malfunctioning doors. You cannot safely go to floor three; it has 'Extreme' radiation.'"
Metal Man (GM): This is one large area, with some ruins, but all the walls, save for the outside ones, are gone.
Wolfman: "...what would happen if I were to enter floor three?"
Smash Dex: "Radiation damage. Possible contamination."
Wolfman: "I'll keep that in mind."
Metal Man (GM): There's a single hole in the floor, near the lower-right area of this large, debris-filled room.
Wolfman looks for a new door to enter... or hole, or something.
Metal Man (GM): That hole looks like a good choice.
Wolfman jumps down the hole then... if he has to attack, at least he can Bounce Quirk or something.
Metal Man (GM): You go down... And land onto a soft pile of dirt. This area is... the burnt-out ammunition storage room.
Wolfman has a strange smile... the weapons room.
Metal Man (GM): There's a hole near the ceiling in the back; but you'd have to crawl an exposed girder to enter it.
Smash Dex: "Radiation- low."
Wolfman: .oO(Heh... lots of damage is possible...) *He looks for something in this room... there has got to be something in a storage room.*
Metal Man (GM): Well, most of this area is burnt out, but you do find a grand total of three laser pistols, and a box of unexploded bombs.
Wolfman scans a laser pistol with his Dex to see if one is worth taking.
Smash Dex: "...DING! Grunty Industries Laser Pistol; Special Edition. Damage increase: 15%. Accuracy Increase: +5. Range: 50 yards. The best product manufactured by the industries... also the last. There are only a total of ten in existence. Some others are held by former financiers of the company."
Metal Man (GM): Number of questions asked that were already addressed in SSQ 101: 6.
Wolfman will have to give up something... some TWO somethings now... He drops his Fire Tunic...
Metal Man (GM): Ahhh... look! A handy dandy three-slot thing on the wall! You can stick your items there!
Wolfman then sees the... three-slot thing?
Metal Man (GM): You can stick three items there for temporary holding.
Wolfman sticks the Fire Tunic in one of the slots... and Mega Rush in another slot. He then takes a laser pistol.
Metal Man (GM): ...And another laser pistol slides into the third slot.... *click* You've just been tricked by your old item combiner!
Wolfman: *...........* .oO(I am so dead.)
Metal Man (GM): The machine... like all the other hated ones of its kind... combines the fire tunic... Mega Rush... and the high-class laser pistol!
Wolfman: .oO(At least I didn't put Close Call in there.)
Metal Man (GM): *Glow* *Shimmer* The three items merge to create... the Flame Robot! A red robot... with a laser pistol.
Wolfman looks at this with a sense of nostalgia.
Flame Robot: "Destroy. Destroy. Destroy."
Metal Man (GM): Wolfman vs. Flame Robot
Wolfman gets his beam saber out... he tests out this guy's dodging ability with Swords Dance.
Metal Man (GM): Okay.... Hit hit miss hit hit miss hit. The Flame Robot is given five cuts by the slashes.
Wolfman attempts to sweep the guy off of his feet for action two.
Metal Man (GM): It leaps above the sweep.
Wolfman goes towards the robot and attempts a smashing left hook then at -1 accuracy.
Metal Man (GM): Hit! *SMASH* The robot, however, is NOT happy. It glows, then becomes engulfed in fire! Your turn. The robot is on fire.
Wolfman gets ready for this guy's attacks. He notes it's not attacking... He does some scanning... might as well be voice since he's the only one.
Smash Dex: "...DING!"
Flame Robot
HP: 125/700%
STR: 30
SPD: 16
INT: 12
AC: 13
Special: Healed by fire; weak to wind (2x)
Attacks: 1
Laser Pistol Assault: 3 d20+8 60 damage per hit.
Flamethrower: SPD check, DC 18, deals 40% fire damage.
Flame Shield: Immune to close-range attacks for three rounds.
Attack Up: Doubles attack power for three rounds.
Smash Dex: "End of entry."
Wolfman has a crazy idea then... he swaps to the Hammer for the second action. He goes for an "unorthodox attack" or whatever it's called here... he swings the hammer towards the GROUND hard, hoping to cause some ripple in the flames... think OoT's flame dancer. (roll for this?)
Metal Man (GM): The attack knocks the robot on its back for 13 damage.
Wolfman: .oO(Okay, that didn't work out right...)
Metal Man (GM): The robot gets up, still on fire... and shoots the pistol at you, with Mega-Rush power. 60% damage per hit. You may counter-attack it once for that crit miss.
Wolfman takes damage from the others first... he goes for another knockback hammer swing.
Metal Man (GM): *BAM* It still manages to fire those other two shots at you, but takes another 13 damage.
Wolfman is breathing heavily... this is NOT the way to start... and no helpful badges... drat......
Metal Man (GM): Your turn.
Wolfman starts off with his Howl Buster shooting... it's Plasma and not fire, so it should do some damage...
Metal Man (GM): Miss hit hit.
Wolfman swaps weapons to the Laser Pistol for action 2. He then gives the Laser Pistol weapon a shot... (wait; all I know is accuracy +5. What's the full roll?)
Metal Man (GM): You hit it... odd... By hitting it with the same weapon it's made out of... you deal DOUBLE damage!
Wolfman somehow scored extra damage from that... he likes this weapon.
Metal Man (GM): The robot, now definitely angry at you, breathes fire at you... roll SPD check!
Wolfman hopes to roll out of the way. He is safe.
Metal Man (GM): You roll out of the way... But those bombs explode! *BOOOOM* No one is hurt, but there's another hole in the wall.
Wolfman: .oO(...drat...)
Metal Man (GM): Your turn. There's several fires now. The robot is still on fire.
Wolfman is going to have to hurry this battle up... He goes for three shots with the laser pistol; he enjoys this weapon.
Metal Man (GM): Hit hit miss. 60 damage. The robot uses its turn to light itself back on fire, seconds after the fire dies down. Your turn again.
Wolfman senses a pattern... He goes for the laser again... this time remembering the Weapon Maniac quirk. (should be +9 on my end)
Metal Man (GM): Hit miss hit. 60 more damage.
Wolfman wonders what this guy is going to do now.
Metal Man (GM): The robot, sensing how much damage you can do to it... glows... *Attack x2* Your turn... it's charged up for some sort of super-attack!
Wolfman switches weapons to the Hammer for the first action. He then attempts another swing on the ground to knock him back... hopefully knock the charge out of him. He doesn't get the oomph this time...
Metal Man (GM): He leaps above the ground in time with your swing.
Wolfman better hit defense mode. (+2 AC for this round)
Metal Man (GM): The thing, now charged up, fires off three super laser bursts from the pistol. Instead of small green orbs, it's now shooting full-on lasers which are line-shaped!
Wolfman doesn't feel a thing.
Metal Man (GM): 120% damage per hit. It's still charged up. Your turn.
Wolfman repositions himself somewhere so as to get a little more protection if possible before another quake swing and defense mode. He gets the quake swing at least.
Metal Man (GM): +1 AC from repositioning; hit with the swing. However... it does not disable the charge. 13 damage.
Wolfman has +3 AC defense this turn.
Metal Man (GM): The robot counters with a HUGE flamethrower attack. SPD check, +5
Wolfman jumps back!
Metal Man (GM): Once again, you barely avoid. The attack singes the room to a crisp. Your turn.
Wolfman does the same thing; reposition, quake, defend. He doesn't get it this time.
Metal Man (GM): The quake misses, but you get the same +3 AC bonus.
Wolfman: .oO(Got to fight smart here... I have no one to help me.)
Metal Man (GM): The robot puts the flame barrier up again... your turn. The super-charge is gone.
Wolfman is NOT going to win this way... he swaps weapons to Laser Pistol, fires a shot, and then defends.
Metal Man (GM): *CRIT!*
Wolfman: *SUPER crit.*
Metal Man (GM): *BLAM* 60 damage as you fire a line laser into it. The machine fires more lasers at you.
Wolfman ducks those with ease.
Metal Man (GM): Your turn.
Wolfman still has to keep his distance... he goes for two shots and defense.
Metal Man (GM): Hit miss +2 AC. The robot breathes fire again. SPD check.
Wolfman is going to get burnt.
Metal Man (GM): *Burnage* *40 fire damage.*
Wolfman: *Mortality.*
Metal Man (GM): You survive due to coin flip. Your turn... you're nearly dead, of course.
Wolfman has extra lives if need be.
Metal Man (GM): A shame... that the robot has your Mega Rush badge...
Wolfman again has to play smart... this time, reposition, laser, defense.
Metal Man (GM): Hit! +3 AC. The robot re-lights itself on fire. Your turn again.
Wolfman: .oO(I wonder what this thing would have been like if I dropped off the Book of Randomness.) *He goes for the same thing as last turn. *WONDER CRIT**
Metal Man (GM): *BAMMO* 60 damage, +3 AC The robot fires its laser pistol at you.
Wolfman: .oO(Almost got it...)
Metal Man (GM): 60 damage per hit...
Wolfman BARELY rolls out of the way.
Metal Man (GM): Ah... the entire room is now in flames. Or blown up. Your turn.
Wolfman: "Jeez; this guy is doing too much damage." *He goes for two shots and defense... he doubts he'd do that again.*
Metal Man (GM): Hit and miss.
Wolfman gets the one in... now to hope his hunch is right.
Metal Man (GM): The robot predictably breathes fire at you.
Wolfman rolls to the left. *Miracle shot.*
Metal Man (GM): ...Right into a deadly spout of flame.
Wolfman: *BOOM Boom boom boom boom...*
Metal Man (GM): 40% fire damage.
Wolfman lost one life.
Metal Man (GM): Your turn. Minus one action for reappearing via revival platform.
Wolfman goes for two laser shots... won't matter just yet.
Metal Man (GM): Hit miss. 30 more damage. The machine sure is a powerhouse of HP.
Wolfman: .oO(Okay, play smart...)
Metal Man (GM): the machine catches on fire yet again... your turn.
Wolfman repositions, fires, and defends. *Hit.*
Metal Man (GM): +3 AC, hit. 30 damage. The machine fires back, with three laser shots.
Wolfman: .oO(Just about 3 or 4 more hits...)
Metal Man (GM): And... one of them flies through a gap in the debris, striking you for 120 damage!
Wolfman is NOT a happy camper.
Metal Man (GM): Your turn.
Wolfman goes for two laser shots and defending... again, he's not counting on lasers again.
Metal Man (GM): Hit, crit miss.
Wolfman misfired... he's vulnerable!
Metal Man (GM): The machine counters by... shooting flames at you! ...And then shooting some more when it is its turn!
Wolfman rolls to the right. *Miracle.*
Metal Man (GM): 80 fire damage from the two burnages.
Wolfman: *BOOM Boom boom boom boom...*
Metal Man (GM): That machine is surprisingly tough... your turn, minus one action.
Wolfman burns off 100 rings to get a life back... now at 200 He fires one laser shot.
Metal Man (GM): Hit. The machine, sensing that it's almost dead... fires off three laser blasts as the fire shield dies.
Wolfman dodges all of them.
Metal Man (GM): And all it does is blast holes in the walls. Your turn.
Wolfman fires three in return.
Metal Man (GM): Hit hit miss.
Wolfman: *Death to robot... unless it can survive 718/700*
Metal Man (GM): It... barely... survives... Then it fires three more lasers at you!
Wolfman is going to regret this... he rolls left! He gets the 26.
Metal Man (GM): One of them strikes you for 60 damage.
Wolfman then fires three more to finish.
Metal Man (GM): Hit hit hit.
Wolfman: *hit hit CRIT* *KABOOM.*
Metal Man (GM): It's hit... a lot... it turns... winds up to fire... then explodes.
Wolfman breathes heavily..... .oO(WHY did I have to make anything remotely similar to this?!?)
Metal Man (GM): The wall where that machine has another hole... into the prison area, of course!
Wolfman: .oO(Granted, it did help the older Questers learn how to use the Worm abilities... but now I regret it.)
Metal Man (GM): Wolfman: +500 EXP.
Wolfman does a quick check to see if he can get any of his old stuff back...
Metal Man (GM): +1000 coins
Wolfman FINALLY gains that 21st level... He NOW puts something in the Randomness Book.
Metal Man (GM): The only thing you can get back is that surplus laser pistol. You put the point in it... *glow* *glow* *Magical glow* You gain... +8 to all SPD checks! (But not to SPD itself) This only is for SPD checks; not weapons or attacking.
Wolfman feels slightly faster now... he hurries to the prison area.
Metal Man (GM): Using your improved speed... you run into the prison. There's three cells.
Kazooie: "It's about time you found us!"
Banjo: "What were all those explosions about?"
Wolfman: "Let's just say that I got tricked by one of my old inventions."
Mumbo Jumbo: "Be careful! Do not open the cubes in the radiation."
Metal Man (GM): There's three cell doors, each with six locks.
Wolfman gets out the Thief Box. "The tools I need should be in here."
Metal Man (GM): There's enough keys to unlock everything.
Wolfman starts off by getting Banjo free... then Kazooie... then Mumbo.
Metal Man (GM): You now have them, who are each inside locked cubes.
Mumbo: "Take us outside. This place dangerous!"
Kazooie: "I don't want to glow in the dark!"
Wolfman attempts to carry everyone and haul reploidic/maverick butt!
Banjo: "Ooo... there's a lot of fire in here..."
Metal Man (GM): You do so... And you get outside, far enough away that there is no radiation.
Smash Dex: "Radiation - None."
Wolfman breathes heavily... again. "Okay, now to get you guys out of here..." *He attempts to break open the cubes.*
Metal Man (GM): You see six locks on each cube... and yet more keys.
Wolfman uses the keys... again, Banjo, then Kazooie, then Mumbo.
Metal Man (GM): *Cinema* They all get out of the cubes, now both happy and... stretching, since they've been trapped for so long... however... In the background... the tower stub creaks... then collapses.
Wolfman gets a look at the falling tower.
Smash Dex: "Grunty's tower has been completely destroyed."
Wolfman: "And not a moment too soon..."
Smash Dex: "Nothing remains of what is inside. Sensors indicate massive damage to the ammunition room; the very room holding it all up."
Wolfman doubts it will hold up for long.
Banjo: "Well, thank you very much... I was getting a bit worried there."
Kazooie: "Let's blow this radioactive pop stand!"
Metal Man (GM): Kazooie flies off.
Banjo: "Wait up!"
Wolfman: "Where do you plan on going?"
Kazooie: "To our house, of course!"
Mumbo: "...I better get back to my hut. Mumbo no need to lose more business."
Wolfman: "Okay, I understand that... but Mumbo has many houses... doesn't he?"
Mumbo: "Yes. Mumbo does. Mumbo do favor for metal wolf. What can Mumbo do for you?"
Wolfman: "There is nothing for the moment. Just make sure I come visit your place some time."
Mumbo: "Mumbo remember. come to hut when you need favor."
Metal Man (GM): Mumbo waves some sort of wand, and disappears... revealing the warp back.
Wolfman: .oO(What would I need anyway? I don't know... this will be handled later.) *He needs to remember to thank Oak for this. He goes to the warp.*
Metal Man (GM): *WARP* And so... the sun sets behind the radioactive ruins. *END MISSION +100 EXP for non-battle portions +2000 coins for a small job completed* Aaaand that's everything.
Wolfman sends 1K to Master Hand... and for some reason, 1K to Oak as well as extra thanks for the Armor.
Tetra: *Why is Wolfman paying Master Hand?*
Metal Man (GM): Master Hand does the bills for him.
Wolfman goes to R&D... perhaps he can put some of his creative juices into play. going to take advantage of Lvl 21 bonus He will be spending the rest of the evening in here.
Charles Magellean pulls up a set at his base.
Bob, Lord of Electric Death: "Sir. I have located a new relic for you. Unfortunately, it isn't as accessible as the other two were; you're going to have to infiltrate an enemy area to obtain it."
Charles Magellean: "This another out-of-Nintendus place?"
Bob, Lord of Electric Death: "No... it's in Kuja's stronghold."
Charles Magellean stands up and scooches the chair inward.
Bob, Lord of Electric Death: "It is... Bowser's Necklace."
Charles Magellean: "I thought that was only legendary... or at most an Artifact."
Bob, Lord of Electric Death: "Well... it isn't exactly super-special... But the ability to do any melee move at will would be good. It also would allow you to impersonate any smasher you wanted, with the right costume."
Charles Magellean raises an eyebrow with an "uhhh... kay" expression. "I have a pretty good idea of who has it. Just advise what I should do."
Bob, Lord of Electric Death: "You'll be warped inside the building that has it. Kuja has lax security inside the shield. It has no guards, and nothing to stop you from just taking it..."
Charles Magellean: "...but..."
Bob, Lord of Electric Death: "???"
Charles Magellean: "I thought there was a condition. Activate the warp."
Bob, Lord of Electric Death: "Warp gate activated."
Metal Man (GM): A green warp opens.
Charles Magellean carries his suitcase in his right hand. He walks into the portal to enemy Headquarters.
Metal Man (GM): *WARP* You appear... in a square room. Interesting... there are no exits or entrances in where. The entire place has white tiles abound.
Charles Magellean begins to step on some of the white tiles if they are big enough.
Metal Man (GM): And at the center... on a pedestal... is the necklace.
Charles Magellean stops. He observes with a true vision check.
Metal Man (GM): You observe... some sort of vague danger associated with that pedestal. brb a second
Charles Magellean approaches the pedestal by one step, slowly, every 5 seconds. He'll stop when he feels, smells, or hears something he is able to feel/smell/hear/etc.
Metal Man (GM): Anyway... by the third tile in, you hear... a half-click.
Charles Magellean stops.
Metal Man (GM): You stop seconds before it would have been too late; You manage to avoid setting off a trap.
Charles Magellean sidesteps.
Metal Man (GM): The necklace still lays on the pedestal, just inches out of reach.
Charles Magellean keeps his hand down, slowly doing the approach as before... only three seconds between each pause as he grows a bit eager.
Metal Man (GM): The half click occurs once you reach three tiles of the pedestal.
Charles Magellean stops again.
Metal Man (GM): Once again, you avoid activating a hidden trap. What do you try now?
Charles Magellean tries stepping on the tile ahead of it, slightly. If the same result happens, then again to the left of the one he first tried.
Metal Man (GM): Same result... the sideways tile does not click, though. You could try to get closer...
Charles Magellean steps on the one ahead.
Metal Man (GM): No good; another half-click.
Charles Magellean tries diagonal left ahead then diagonal right head.
Metal Man (GM): Left ahead takes you away from the pedestal; it is not trapped. Diagonal right, on the other hand, makes another click.
Charles Magellean goes left.
Metal Man (GM): Left is safe. The necklace remains unobtainable. In the very middle of the middle four tiles is the pedestal. You're one tile left of the left-most tile in the third row.
Charles Magellean goes one step forward. jeez.
Metal Man (GM): Still no click. One might wonder... if Kuja designed this room to drive people after the necklace insane. Hmmm... I mean in between rows 2 and 3. Row 2 tile 2 and 3 Row 3 tile 2 and 3 Right in the middle. Dang it. In the middle of those four red tiles. Locos is to the left of row 2. Urge to kill... rising... 2 down from the top.
Charles Magellean checks right or forward and goes on the non-clicky one.
Metal Man (GM): Forward is okay; right clicks.
Charles Magellean goes forward. He goes right.
Metal Man (GM): That one clicks as well.
Charles Magellean goes forward AGAIN.
Metal Man (GM): You're now getting further and further away from the pedestal.
Charles Magellean goes right.
Metal Man (GM): You go that way without a problem.
Charles Magellean goes right.
Metal Man (GM): Also no problem.
Charles Magellean goes right, down, or right down.
Metal Man (GM): Right is the only one that doesn't click.
Charles Magellean right. He tries right, or right-down.
Metal Man (GM): Right and Right Down work.
Charles Magellean goes right-down.
Metal Man (GM): You 're now there. However... the pedestal remains untouchable!
Charles Magellean: *...show me.*
Metal Man (GM): Let's see... Well, you're now on the upper-right corner of the inner grid... but that dang thing is barely out of reach... I.E. The pedestal is too tall to reach the top with your hands.
Charles Magellean attempts to climb the pedestal.
Metal Man (GM): ...The pedestal is climbable. You climb up to the top... where the necklace is.
Charles Magellean climbs.
Metal Man (GM): You're at the top now.
Charles Magellean: "Ohh... thank goodness." *He sweats and let's out a slight moan of relief. He goes to poke around it first.*
Metal Man (GM): It's standing atop a sort of... sunken block on the pedestal.
Charles Magellean gives a "¬¬" look. He's going to trip an alarm anyway as soon as that block raises up. He goes down to his suitcase.
Metal Man (GM): You have your suitcase.
Charles Magellean activates the button so it goes into chair mode on the same tile. He then climbs up a little so the chair has some room to expand.
Metal Man (GM): You do so without a problem.
Charles Magellean then slowly gets onto his chair. He then makes it levitate to the top where the necklace resides.
Metal Man (GM): You get there without a problem.
Charles Magellean hopes they don't pick up unidentified radio signals. "Bob... I need you to open an emergency warp. Do you need time to calibrate the frequency and amplitude so the attempt to be undetectable and not able to be scanned of its origin?"
Bob, Lord of Electric Death: "Yes, but it will be rather turbulent."
Charles Magellean: "How much time?"
Bob, Lord of Electric Death: "Three minutes."
Charles Magellean will wait. He puts the chair on reserve so it uses low power and not making blaring noise and uses minimal power to just levitate.
Metal Man (GM): Three minutes come and go, with precise precision. A weird, rainbow-colored warp appears. Right near you. It's kinda airy-looking.
Charles Magellean turns it back to regular power. He grabs the necklace. He then turns on the shields.
Metal Man (GM): Alarms suddenly go off. The walls explode open, and... *waits for Locos* And a whole bunch of people with machineguns open fire.
Charles Magellean turns the chair around and goes right forward into the portal not bothering to look at who came in.
Metal Man (GM): ...You experience the roughest warp you've ever encountered. You and your chair spin around at high speeds; a rainbow of colors can be seen.
Charles Magellean: "...ca... n'.t... b.r.e... ath..."
Metal Man (GM): You feel like you've been flattened and expanded and morphed into different shapes... finally... *CRASH* You and your chair fly out, and collapse onto the floor. Of your base.
Charles Magellean turns off the power.
Bob, Lord of Electric Death: "Well, you got it... but not without a struggle, it seems."
Charles Magellean would attempt to get out and tumble from it and roll.
Metal Man (GM): You do so.
Charles Magellean reverts back the chair to suitcase. He checks the Bowser necklace.
Bob, Lord of Electric Death: "With that... you can perform all moves of the smashers."
Charles Magellean: "Amazing. I didn't even have to take a tiff with Doopliss."
Bob, Lord of Electric Death: "Be careful with it. Bowser isn't alive anymore, so there won't be many of them left. Unless you like trying to force Iggy Koopa to help you."
Charles Magellean: "...How many of them are there?"
Bob, Lord of Electric Death: "Unknown; that was the only one which had an owner. The rest are scattered. Pieces of them can be found, too. Up to five can be worn."
Charles Magellean: "Out of curiosity, what would be the point of wearing more than one? Only as backup?"
Bob, Lord of Electric Death: "They grant extra powers... and they multiply the power of the moves."
Charles Magellean puts the necklace over his head. He then tucks the bottom part of it underneath one shirt.
Metal Man (GM): *Glow* Locos can now perform all the melee moves!
Charles Magellean feels that power. "I feel all... jittery. Well, since we gotta keep the peace on Nintendus... ...We'll need to collect the ones we can. In the meantime, look for other relics."
Bob, Lord of Electric Death: "Aye."
Charles Magellean: "Progress on the Suit of Destruction?"
Bob, Lord of Electric Death: "We have restored the armor."
Charles Magellean: "But it's not... fully restored yet, right?"
Bob, Lord of Electric Death: "Correct."
Charles Magellean: "What is Ricky doing right now?"
Bob, Lord of Electric Death: "He is supervising the way into the caves. They've been getting rather deep down there."
Charles Magellean: "Thank you. ...Would you know a 'secret' power that more than one necklace can do? ...NO! Don't tell me!"
Bob, Lord of Electric Death: "I believe there is a leg...???"
Charles Magellean: "I want to find out on my own."
Bob, Lord of Electric Death: "Very well."
Charles Magellean: "I will see you tomorrow." *He rests.*
Bob, Lord of Electric Death: "See you as well."
Charles Magellean: *okay then,...when do we go over the Bowser necklace specifics?*
Metal Man (GM): I got the specifics right now... you can perform any melee move at any level you want. Let me get the list... http://archive.metalman88.com/Goldenage/SSB_Special.htm You can do all levels with one necklace. However... the power of Omega is multiplied by the amount of necklaces you have. That is, damage and to-hit wise.
Charles Magellean: *that would mean inhale is back.*
Metal Man (GM): If you used it, yes.
Wolfman has a hunch he's needed by the Arena... he starts to make his way there.
Garrick Fy`aar is leaning against the door next to the arena entrance... he's a little pale... "...blast... that's tougher than I thought..."
Wolfman then notices Garrick... "Are you the reason why I feel compelled to be here?"
Garrick Fy`aar: "Huh? Oh... maybe. I just got done trying that magitek creation thing."
Wolfman: "What do you need to get done with it?"
Garrick Fy`aar: "Well, it costs stuff to do..." *He holds up a shinning badge that has a golden hue...* "For some coins, as a holding element, and a bit of my own power, I can create new items out of the stuff we have here at the stadium. This has the effects of a Brilliant Badge AND a HP Plus badge, only enhanced and for LESS badge points."
Wolfman: "Wow." *He is certainly impressed.* "Do you think you need more experience to make even more effective items?"
Garrick Fy`aar clips the badge to the inside his jacket. "Yeah... no missions lately, though."
Wolfman: "Is there anyone you want to fight at the Arena?"
Garrick Fy`aar chuckles, then looks at Wolf "How about you, slick?"
Metal Man suddenly falls in from above, the blue robes of him waving in the wind... as does his hair. "What is that I hear? A fight?"
Wolfman: "Garrick actually wishes to fight me at the Arena. ...I'm feeling like I could use a workout, personally."
Garrick Fy`aar: "...how do you DO that?"
Metal Man: "When you work here for three years... you tend to discover the secret passages."
Wolfman: .oO(Including some I haven't uncovered...)
Garrick Fy`aar: "...and why is your talking text blue?"
Metal Man: "...What? A weird thing for you to say..."
Garrick Fy`aar: "Oh, whoops."
Metal Man: (Aside to the 4th wall) "Oh no! He's onto my blue dye accident!"
Editor's Note: Oh no! That's what I was going to say!
Garrick Fy`aar: "...pretend I... didn't say anything."
Metal Man: "Right..."
Wolfman: "...I think you are desperate for that fight. How do you want it set up?"
Garrick Fy`aar: "Let's see..."
Metal Man: "A little fighting could probably help me get my old weapons working... don't ask me how."
Wolfman: "...you wish to get in this as well?"
Metal Man: "Guilty as charged, Perry Mason." *He chuckles to himself... Earth history is silly.*
Garrick Fy`aar: "Heh, nice... Well, if it's us three."
Wolfman: "Well, I'm mostly flexible... how should the Arena be set up? VG's already at the booth."
Metal Man: "I'm always for either crazy or plain."
Garrick Fy`aar: "How about... The Archelago... with... Normal items?"
Metal Man: "Ahhh! A taste for adventure? Sounds good to me."
Wolfman: "What's the Archelago like again?"
Garrick Fy`aar: "Quester Hunters appear randomly."
Metal Man: "I just hope those holograms aren't too real... we don't need real Fallen Questers joining in."
Garrick Fy`aar: "I've always wanted to try it."
Metal Man: "Oh, yeah, it's the bridge of an old ship which almost destroyed Eisnaught."
Wolfman: "I'm assuming 2 or 3 lives here... what about badges?"
Metal Man: "A scenic location, complete with onlooking Fallen Questers... Badges? Well, Anything goes, I'd say."
Garrick Fy`aar: "3 lives as well."
Wolfman: "Any handicaps?"
Metal Man: "No handicaps for me... even though you two have inexplicably been more experienced than I. Well... only Garrick is inexplicable. Wolfman was here to initiate me, after all."
Garrick Fy`aar: "Inexplicable? How exactly am I inexplicable?"
Metal Man: "Perhaps I've been sitting on the couch too much."
Garrick Fy`aar: "Well, if we're using full power at five lives, perhaps a very low item rate should be done."
Metal Man: "Yeah... items tend to make things confusing if there's too many."
Wolfman: "Okay, is there ANYTHING else we are forgetting?"
Metal Man: "Ehh... let's see... arena... handicaps... lives... Nope. We got it all."
Wolfman: "...wait; we don't."
Metal Man: "What're we missing?"
Wolfman: "SIMBER, any predictions on odds?" *He doesn't really enjoy the whole betting thing, but others would want to cash in.*
SIMBER: "...This battle will be most difficult to predict. Three of the top Questers... Basing upon raw power. Garrick: 1 in 2. Wolfman: 1 in 3. Metal: 1 in 4."
Metal Man: "Well, at least this time we won't lose our entire treasury if the low-chance guy wins."
Wolfman chuckles at that thought.
SIMBER: "Otherwise, it is predicted that all three of you are almost equal, and equally unpredictable. Noting how Wolfman and VG took on Eggman's unstoppable Master Egg; Metal took on a Spear Guy all alone; and Garrick basically destroys whatever he faces with that gun."
Garrick Fy`aar: "I'm not betting. I want to keep as many coins as I can hold on to."
Metal Man: "I lost all my coins from betting..."
Tetra shows up outside the arena, drops 400 coins in the betting box for each fighter, then leaves.
Wolfman: *VG does the same, except 1K per box.*
Julian Sawyer: *Drops in 2,500 coins on Garrick.*
Wolfman isn't betting a thing. "Let's get ready then."
Metal Man: "All right."
Wolfman goes to the "warp locker" or whatever it's called where we eventually get warped in place.
Metal Man would follow, drawing his axe out of thin air.
Wolfman drops off Doopliss's Diary in Aribar's mail box along the way. He has the Mario Hat equipped.
Garrick Fy`aar follows, whispering a command into his Mark 5. His clothes shimmer... and are suddenly replaced by skin tight shell armor. His M150 and a new gun are on his thigh holsters, and the Einhammer 189 is holstered in a back holster, easily grabbable...
Metal Man has his 6 badges on his chest... each one gaudy and much like badges of honor.
Wolfman also has his armor, weapons, and three badges... blah blah blah, get the idea.
Julian Sawyer: *In The Box* "Ladies, Gentlemen, and species of all ages! Welcome to another day at the Super Smash Stadium, where we got one heck of a match for you! It's a battle between the three most powerful Questers!"
Editor's Note: Wait a minute, this is the SUPER SMASH QUEST Stadium, not Super Smash Stadium! This match isn't even on that site!
Crowd: *CHEERS.*
Julian Sawyer: "Yes, we have Garrick Fy'arr, Gunman extraordinaire: Wolfman, Maverick Hunter AND former stadium president; and Metal Man, Current president, and creator of weird gadgets and doo-dads."
VG: *Chuckles at that from within his private Arena Box He is waiting for himself and the others to be introed.*
Garrick Fy`aar is waiting as well.
Metal Man is si teh doing the same.
Julian Sawyer: "Today's fight is taking place at the Archelago, the flagship of the Quester Hunters. Our combatants will have to watch out for the movement of the ship, and random Quester Hunters joining in, wanting a piece of the action. The rules for today's match are the norm, A stock match with 5 lives, because these guys are so dang powerful! And there's a Very Low setting on the items, so expect a game of skill, not luck. And without further ado, your fighters!"
Digifanatic is seeing this is his room. "Hmm... I have plenty of money... might as well not bet..."
Wolfman: *Digi: All Questers do get free seating in the Arena if you wish to take advantage.*
Tetra waves and cheers from the stands with a big foam finger.
Metal Man flies onto the stage with his Star Board.
Wolfman teleports onto the... large, square-like bridge, MMX style. He's probably somewhere... at one of the corners. He'd figure everyone would be.
Julian Sawyer: "Master Gunman and snappy dresser, Garrick Fy'Arr! Reploid and Former President, Wolfman! And your current president, and Man Of The Future, Metal Man!"
Metal Man does several dramatic poses.
Garrick Fy`aar just walks in, sporting his new armor. He smirks at the comment. He draws his holstered handguns and spins them cowboy style, doing all sorts of cool stuff with them. Might as well play the crowd a little...
Metal Man: "Your shirt cannot save you from my DVD launcher! ...If I had it... oh well."
Garrick Fy`aar: "...you guys ready?"
Julian Sawyer: "And now, for the... lemme see...67,540 in attendance, and the millions watching world-wide..."
Wolfman: "Let's do it."
Julian Sawyer: *Rings a gong* "COMMENCE MORTAL KOMBAT!"
Tetra: "Whoooo!"
Metal Man: "...I'm gonna need to get some lawyers to prevent from being sued for that..."
Garrick Fy`aar: "...right... well..."
Wolfman: .oO(That's the last time I let Julian do this...)
Tetra: "Go Sub-Zero Wolfman!"
Metal Man: "...Lethal attack lawyers. With machineguns."
Garrick Fy`aar draws with the blink of an eye, much faster than he usually does. He starts off with Metal and blasts him with a series of regular, armor piercing shots.
Metal Man (GM): Miss hit hit hit miss hit hit hit... *rolls lucky thingy* 5 hits.
Metal Man: "Gah! Your gun is too fast!"
Digifanatic just decides to hang out in his room for purpose of relaxing just a bit. He considers watching the occasional battle and not being on the premsises a good relaxator...
Garrick Fy`aar draws his other gun with his other hand and finishes off his three actions with... a trio of shots from that...
Metal Man is not killed outright by that high-powered attack.
Metal Man (GM): Miss... and... *1 lucky* One hit only.
Julian Sawyer: "Garrick starts things off with, WOAH! That's a fast draw. Anyways, Garrick lights Metal up with 5 rounds of armor-pierce bullets, dealing 119%! But wait, he's not done yet! Garrick pulls out ANOTHER gun and hits Metal with another bullet from one of his various other guns."
Metal Man: "Gah... stupid gun... I'll get you for that..."
Julian Sawyer: "But he's been Dazed and Paralyzed! Not a good way to start this match off..."
Metal Man renowned for his endurance powers, is still up and alive, despite having been essentially slammed into by a Mack truck's worth of damage. "Gaaah! Your fancy gun... can't stop me! I'll... uhhh..." *He only gets one action... "Eat this, gun boy!" *He points his Axe at Garrick... an insta-hit magic fireball smacks him for undodgable 50 fire damage.
Julian Sawyer: "That last bullet seems to have thrown Metal off quite a bit, as he's only able to get off one attack... But what an attack! Garrick's blasted with a fireball for 50 damage."
Garrick Fy`aar gets cracked with the fire attack. He growls, but shrugs it off. It isn't that bad...
Wolfman decides to advance on Garrick quickly. Beam Saber in hand, he comes to Garrick with some dancing... BAD swords dancing. *DOUBLE WONDER CRIT.*
Metal Man: "That's right Wolfman... show him who's boss... I feel ugh..."
Julian Sawyer: "And here comes Wolfman with his Beamsaber... And he's dancing! Sword Dancing, that is. Wolfman is only able to land two hits on the nimble Garrick, though, dealing 30% damage."
Wolfman can't believe that... he got in good swings, but only attacked that little?
Digifanatic: .oO(Wow... are all Garrick's interests guns and reflexes?)
Garrick Fy`aar leaps the side and rolls away from the huge dmg those attacks could have caused. He spins in mid air and unloads another series of shots, normal armor piercing, at Metal...
Metal Man (GM): No items.
Wolfman: .oO(This is going to be like that fight against the Flame Robot.)
Metal Man (GM): CRIT MISS miss miss... and possible hit? *All miss.*
Garrick Fy`aar continues his barrage...
Julian Sawyer: "And the relative failure of that last attack has forced Wolf to go on the defensive, as he pulls out a Shield! But here comes Garrick with his gun... BUT THEY ALL MISS! And Metal goes for a counter!"
Metal Man (GM): Oh, yeah. I forgot... that thing halved my AC. However... I get a counter attack...
Metal Man goes and gives Garrick something he'll not like... a freezing attack!
Metal Man (GM): *Curse you, bad luck!*
Garrick Fy`aar is fast... uber fast...
Julian Sawyer: "But Metal blows it, missing with an Ice Punch/Chop/Shot."
Metal Man is hit by three of those attacks.
Julian Sawyer: "...Hold on, I'm looking at an instant replay... It appears Metal WAS hit by Garrick's bullet, sustaining 51% damage!"
Wolfman thinks Metal could be sent over the edge with that... He sees Metal got sent too far to even have a chance at recovering!
Metal Man is killed by that attack. He will reappear... right after Garrick does his third attack.
Julian Sawyer: "And with an action that no doubt confuses many, Metal's outta here... retroactively!"
Editor's Note: Exciting cliffhanger action!!!