Super Smash Quest - Season 1 - System - The Melee Fighters


    These twenty five or so fighters have entertained fans with epic battles. Now, it is your turn to assume the moves of the greats. If you choose Emulation Initiation, match the dice roll column with the roll you get, and that is who you will be. If you choose Custom Initiation, that info is not here.

Fighter Stats
Fighter HP Dodge Roll THAC0 AC "Emu" Roll Item
Mario 150 d4+2 19 9 1 Wall Jumper
Pikachu 125 d4+4 20 10 2 Wall Jumper
Bowser 200 d4 18 8 3 Shell Defense
Peach 125 d4+3 20 10 4 Peach Hover
Yoshi 150 d4+2 19 9 5 Power Jumper
Donkey Kong 200 d4+1 18 8 6 Shell Defense
Captain Falcon 150 d4+4 19 9 7 Wall Jumper
Fox 150 d4+3 19 9 8 Wall Jumper
Ness 125 d4+2 20 10 9 Power Jumper
Ice Climber 150 d4+2 19 9 10 Doubler
Kirby 100 d4+2 20 10 11 Kirby Float
Samus 175 d4+1 19 9 12 Wall Jumper
Zelda 125 d4 20 10 13 Transformer
Sheik 125 d4+4 20 10 13 Transformer
Link 150 d4+2 19 9 14 Wall Jumper
Luigi 150 d4+2 19 9 15 Wall Jumper
Jigglypuff 100 d4+3 20 10 16 Kirby Float
Mewtwo 200 d4+3 18 8 17 Power Jumper
Game and Watch 125 d4+3 20 10 18 Shell Defense
Marth 175 d4+1 18 8 19 Move Expander
Dr. Mario 175 d4+1 18 8 20 Shell Defense
Ganondorf 200 d4 18 8 21 Shell Defense
Falco 175 d4+2 18 8 22 Wall Jumper
Young Link 125 d4+3 20 10 23 Wall Jumper
Pichu 125 d4+4 20 10 24 Self Hurter
Roy 175 d4+1 18 8 25 Move Expander
Simon 175 d4+1 18 8 26 Extra Jumper
Meta Knight* 150 d4+1 19 9 27 Kirby Float
Knuckle Joe* 150 d4+2 19 9 28 Move Expander
Poo 150 d4+2 19 9 29 Power Jumper
Mack 125 d4+2 20 10 30 Shell Defense
Geno 125 d4+4 20 10 31 Power Jumper


*: These guys' stats were possible by the Move Stealer; they aren't fighters at all in Melee Stadium.

     Some of those terms are probably new; here is the quick summary. HP is health points; get down to 0 and you lose a life. The Dodge Roll is the roll you roll when attacked. THAC0 means "To Hit Armor Class 0". It's basically a strength type gauge; the lower, the better. AC, or Armor Class, is basically the same thing. "Emu Roll" is what you use during Emulation Initiation to match which fighter/item you emulate. Item is an item (natch).