Super Smash Quest - Season 2 (Early) - System - The Melee Fighters


These twenty five or so fighters have entertained fans with epic battles. Their stats have been calculated and tabulated...except for a few. Those few have certain reasons.

Fighter's Stats
Fighter HP STR SPD DEF AC
Mario 150 6 11 11 14
Pikachu 125 4 18 8 14
Bowser ???? ???? ???? ???? ????
Peach 125 5 8 12 13
Yoshi 150 7 14 7 13
Donkey Kong 200 11 5 16 13
Captain Falcon 150 8 16 11 15
Fox 150 7 18 10 14
Ness 125 6 10 10 12
Ice Climbers 150 7 10 10 12
Kirby 100 5 12 8 12
Samus 175 9 10 12 13
Zelda 125 6 5 16 13
Shiek 125 6 16 5 13
Link 150 6 11 11 14
Luigi 150 6 13 11 14
Jigglypuff 100 3 8 3 11
Mewtwo ???? 10 10 16 14
Game & Watch 125 6 9 9 12
Marth 175 7 16 11 15
Doctor Mario 175 9 10 13 13
Ganondorf ???? ???? ???? ???? ????
Falco 175 8 16 11 15
Young Link 125 5 16 9 14
Pichu 125 4 26 3 15
Roy 175 9 16 11 15
Simon 175 7 9 14 13
Meta Knight 150 7 14 9 13
Knuckle Joe* ???? ???? ???? ???? ????
Poo 150 5 13 8 13
Mack 125 7 10 12 13
Geno* 125 6 21 5 14


*: These guys' stats were possible by the Move Stealer; they aren't fighters at all in Melee Stadium.

Some of those terms are probably new; here is the quick summary. HP is health points; get down to 0 and you lose a life. The Dodge Roll is the roll you roll when attacked. AC, or Armor Class, is a number that represents your total defense; anything lower than that won't hit you (usually). STR is strength, SPD is speed, and DEF is defense.