Super Smash Quest - Season 2 (Early) - System - SP Tables (As-is)


SP Tables

    SP is what powers up special moves in this game. Not all blanks are filled yet; they will soon.

    Editor's Note: They never were originally, but I might go back and fix them. Originally it was just missing the move names altogether, making it impossible to figure out what was going on, but I fixed that.

Move Level 1 (Alpha) Level 2 (Beta) Level 3 (Gamma) Level 4 (Epsilon) Level 5 (Omega)
Red Fireball 3 6 10 14 18
Mario Tornado 4 7 10 13 16
Super Jump Punch 6 9 12 15 18
Super Cape 5 8 13 18 23
Quick Attack 4 9 15 20 25
Fire Breath 4 9 14 18 25
Koopa Klaw 5 8 10 15 25
Toad Counter 5 10 15 20 25
Item Pull 5 9 13 22 30
Parasol Uppercut 4 8 12 16 20
Egg Lay 9 13 17 21 28
Hip Drop 8 11 14 18 23
Egg Toss 6 11 15 18 22
Rumble Tumble Egg 6 9 17 21 25
Giant Punch 5 12 17 25 34
Hand Slap 6 12 18 24 30
Spinning Kong 4 8 12 16 20
Headbutt 5 9 14 18 23
Falcon Kick 6 9 17 21 25
Falcon Dive 6 9 17 21 25
Raptor Boost 6 9 13 18 22
Fox's Blaster 5 8 13 18 23
Fire Fox 4 9 13 17 21
PK Flash 5 10 15 20 25
PK Thunder 7 12 16 21 26
Ice Shot 3 6 10 14 18
Blizzard 5 8 12 16 20
Belay* 2 4 6 8 10
Squall Hammer 4 7 11 14 18
Inhale 4 11 16 21 26
Stone Drop 5 14 18 22 30
Final Cutter 5 11 14 21 25
Pop Star Hammer 4 7 11 14 18
Drop Bomb 4 9 14 19 24
Screw Attack 5 8 11 14 17
Needles 4 9 14 18 25
Shiek-a-port 5 8 12 15 18
Whip 3 6 10 14 18
Green Fireball 3 6 10 14 18
Luigi Cyclone 6 9 12 15 18
Sing 5 10 15 20 25
Pound 2 5 7 9 12
Chef 6 9 13 17 21
Fire 3 6 10 14 18
Judgement 4 10 17 25 34
Shield Breaker 6 11 19 23 27
Dolphin Slash 6 9 13 16 20
Swords Dance 4 9 15 22 29
Kokiri Spin Attack 5 10 15 20 25
Baby Jolt 3 6 10 14 20
Baby Bolt 6 9 13 17 23
Baby Bash 4 10 15 19 25
Meta Sword Shot 5 9 13 20 24
Meta Wave 5 9 13 20 24
Meta Tornado 8 11 14 18 20
Meta Glide 8 11 14 18 20
Vulcan Punch 3 6 10 14 18
Double Kick 6 9 13 17 21
Rising Break 6 9 13 17 21
Vulcan Grab 5 8 10 15 20
           
Peach Bomber          
PK Fire          
Charge Shot          
Green Missile          
Rollout 4 10 14 18 25
Hypnosis          
           
Flaming Jump Punch          
Confusion          
Oil Panic          
Marth's Counter          
           
Mirror          
Psi Thunder          
Psi Teleport          
Psi Starstorm          
Geno Beam          
Geno Boost          
Geno Whirl          
Geno Flash          
           
Shell Spin          
Falcon Punch          
Bowser Bomb          
           
PK Magnet          
Fox's Reflector          
           
Agility          
Fox Illusion          
           
Thunder Jolt          
Thunder Bolt          
Skull Bash          
Megavitamin          
Doc Tornado          
Pay Up Punch          
Super Sheet          
Gerudo Punch          
Gerudo Kick          
Gerudo Dive          
Gerudo Knuckle          
Falco's Blaster          
Falco's Reflector          
Firebird          
Falco Phantasm          
Flare Blade          
Roy's Counter          
Rising Flare          
Double Edge Dance          
           
Missile          
Naryu's Love          
Farore's Wind          
Din's Fire 6 9 17 21 25
Bow and Arrows 5 9 13 17 25
Hyrule Bomb          
Master Spin Attack          
Magic Boomerang          
Nightmare          
Shadow Ball          
Teleport 15 20 25 30 35
Bow and Fire Arrows          
Young Bomb          
Wooden Boomerang          
Dagger          
Holy Water          
Axe          
Cross 4 10 18 28 40
Power Drill          
Power Saw 5 8 15 19 23
Power Fan          
Power Nails