Piercing Weapons
Piercing Weapons are relatively weak in comparison to Slashing and Bashing weapons, but most of them carry the benefits of being small, easily concealed, and easily dual wielded. The larger ones, like Halberds, carry the ability to trip foes. What's more, this is the only class of weapon that does a stabbing attack with every blow.
Special Properties | |
---|---|
Property | Description |
Starter Weapon | Begin with this weapon. |
Heavy | -1 Penalty to all attacks due to weight. Penalty stacks when dual wielding. |
Very Heavy | -2 penalty to all attacks due to weight. |
Extremely Heavy | -3 penalty to all attacks due to weight. |
Mythril |
As strong as Titanium, but lighter! +2 weight bonus. Does not stack when dual weilding. |
Two Handed | Requires use of both hands; cannot use other items when drawn. Cannot dual wield, cannot make double-edged. -1 in number of attacks in a combo. Requires a STR of 6 or higher to use. |
Light | +2 bonus to all attacks due to weight. Negated when dual wielding. |
Double Edged (by request) | Doubles the damage roll (ex: d5 becomes 2d5). -5 penalty to all attacks due to difficulty of handling. Anything bigger than a light weapon with a -1 dual wielding penalty requires the use of both hands. |
Dual Wielded | Requires use of both hands. Doubles the damage roll (ex: d5 becomes 2d5). -5 penalty to attacks due to difficulty. Cannot dual wield Very Heavy or Two Handed weapons. |
Dual Wielding Penalty | Some light weapons are heavier than others, and thus, more difficult to use when fighting with two at once. |
Knives, Daggers, Short Swords | |||
---|---|---|---|
Weapon Name | Damage | Special Properties | Price |
Butterknife |
None |
Starter Weapon |
Free |
Iron Knife |
+1 |
Light |
100 |
Steel Knife |
+d3 |
Light |
200 |
Titanium Knife |
+d6 |
Light |
400 |
Mythril Knife |
+d6 |
Light; Mythril |
1000 |
Adamantium Knife |
+d8 |
Light |
1000 |
Iron Dagger |
+d2 |
-1 dual wielding penalty; Light | 200 |
Steel Dagger |
+d4 |
-1 dual wielding penalty; Light | 400 |
Titanium Dagger |
+d7 |
-1 dual wielding penalty; Light | 800 |
Mythril Dagger | +d7 | Mythril, -1 dual wielding penalty; Light | 1600 |
Adamantium Dagger | +d9 | -1 dual wielding penalty; Light | 1600 |
Iron Short Sword | +d3 | -2 dual wielding penalty; Light | 300 |
Steel Short Sword | +d5 | -2 dual wielding penalty; Light | 600 |
Titanium Short Sword | +d8 | -2 dual wielding penalty; Light | 1200 |
Mythril Short Sword | +d8 | Mythril; -2 dual wielding penalty; Light | 2400 |
Adamantium Short Sword | +d10 | -2 Dual Wielding penalty; Light | 2400 |
Polearms | |||
---|---|---|---|
Weapon Name | Damage | Special Properties | Price |
Wooden stick with big glass chunk in it |
None |
Starter Weapon, Two Handed |
Free |
Iron Halberd |
+d3 |
Two Handed |
250 |
Steel Halberd |
+d5 |
Two Handed | 650 |
Titanium Halberd |
+d8 |
Two Handed | 1050 |
Mythril Halberd |
+d8 |
Two Handed; Mythril | 2100 |
Adamantium Halberd |
+d11 |
Two Handed | 2100 |
Iron Guisarme |
+d4 |
Heavy; Two Handed | 300 |
Steel Guisarme |
+d6 |
Heavy; Two Handed | 700 |
Titanium Guisarme |
+d9 |
Heavy; Two Handed | 1200 |
Mythril Guisarme | +d9 | Heavy; Two Handed; Mythril | 2400 |
Adamantium Guisarme | +d12 | Heavy; Two Handed | 2400 |
Iron Lance | +d5 | Very Heavy; Two Handed | 350 |
Steel Lance | +d7 | Very Heavy; Two Handed | 750 |
Titanium Lance | +d10 | Very Heavy; Two Handed | 1150 |
Mythril Lance | +d10 | Very Heavy; Two Handed; Mythril | 2300 |
Adamantium Lance | +d13 | Very Heavy; Two Handed | 2300 |